PluginHeader{
	RailSimVersion = 2.00;
	PluginType = Rail;
	PluginName = "|[gAChO";
	PluginAuthor = "n";
	IconTexture = "..//..//Icon/n/n_knt0.png";
	Description = "|[gAChłB";
}

RailInfo{
	Gauge = 1.700;
	Height = 0.3;
	SurfaceAlt = 0.3;
	CantRatio = 170.0;
	MaxCant = 7.0;
}

SoundInfo{
	WheelSoundFile = "";
	JointInterval = 1000.0;
}
Profile{
	Material{
		UseTexture = yes;
		TexFileName = "H.png";
		TexVPerMeter = 0.05;
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-1.5, -0.3);
			Normal = (-0.5, 1.0);
			TexU = 1.115;
		}
		Vertex{
			Coord = (-1.5, -0.2);
			Normal = (-0.1, 1.0);
			TexU = 0.84;
		}
		Vertex{
			Coord = (1.5, -0.2);
			Normal = (0.1, 1.0);
			TexU = 0.16;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (1.5, -0.3);
			Normal = (0.5, 1.0);
			TexU = -0.115;
		}
	}
}
Profile{
	Material{
		UseTexture = yes;
		TexFileName = "O1.png";
		TexVPerMeter = 0.05;
	}
	Face{
		Vertex{
			Coord = (0.6, -0.2);
			Normal = (-1.0, 1.0);
			TexU = 0.0;
		}
		Vertex{
			Coord = (0.6, 0.0);
			Normal = (-1.0, 0.0);
			TexU = 1.0;
		}
	}
	Face{
		Vertex{
			Coord = (1.1, 0.0);
			Normal = (1.0, 0.0);
			TexU = 1.0;
		}
		Vertex{
			Coord = (1.1, -0.2);
			Normal = (1.0, 1.0);
			TexU = 0.0;
		}
	}
	Face{
		Vertex{
			Coord = (-0.6, 0.0);
			Normal = (1.0, 0.0);
			TexU = 1.0;
		}
		Vertex{
			Coord = (-0.6, -0.2);
			Normal = (1.0, 1.0);
			TexU = 0.0;
		}
	}
	Face{
		Vertex{
			Coord = (-1.1, -0.2);
			Normal = (-1.0, 1.0);
			TexU = 0.0;
		}
		Vertex{
			Coord = (-1.1, 0.0);
			Normal = (-1.0, 0.0);
			TexU = 1.0;
		}
	}
}
Profile{
	Material{
		UseTexture = yes;
		TexFileName = "O.png";
		TexVPerMeter = -0.05;
	}
	Face{
		Vertex{
			Coord = (-1.1, 0.0);
			Normal = (-0.6, 1.0);
			TexU = 0.0;
		}
		Vertex{
			Coord = (-0.6, 0.0);
			Normal = (0.6, 1.0);
			TexU = 1.0;
		}
	}
	Face{
		Vertex{
			Coord = (0.6, 0.0);
			Normal = (-0.6, 1.0);
			TexU = 0.0;
		}
		Vertex{
			Coord = (1.1, 0.0);
			Normal = (0.6, 1.0);
			TexU = -1.0;
		}
	}
}
Profile{
	Material{
		UseTexture = yes;
		TexFileName = ".png";
		TexVPerMeter = 0.05;
	}
	Face{
		Vertex{
			Coord = (-0.2, -0.1);
			Normal = (-0.5, 1.0);
			TexU = 0.1;
		}
		Vertex{
			Coord = (0.2, -0.1);
			Normal = (0.5, 1.0);
			TexU = 0.9;
		}
	}
}



