PluginHeader{
	RailSimVersion = 2.00;
	PluginType = Girder;
	PluginName = "[摴楬]搒巗崅懍摴楬兝_4+(壛懍)2幵慄_杊壒暻偁傝";
	PluginAuthor = "n";
	IconTexture = "";
	Description = "幵暆栺3.5m";
}

GirderInfo{
	Height = 2.5;
	TrackNum = 6;
	TrackInterval = 3.5;
	FlattenCant = yes;
}

Profile{
	Material{
		UseTexture = yes;
		TexFileName = "asphalt.png";
		TexVPerMeter = -0.05;
	}
	Face{
		Vertex{
			Coord = (-11.75, 0.0);
			TexU = 0.08;
		}
		Vertex{
			Coord = (11.75, 0.0);
			TexU = 0.92;
		}
	}
}
Profile{
	Material{
		UseTexture = yes;
		TexFileName = "../n_Highway_City_1兝_4_7_0/暘棧懷.png";
		TexVPerMeter = 1.0;
	}
	Face{
		Vertex{
			Coord = (-0.2, 0.0);
			TexU = 1.0;
		}
		Vertex{
			Coord = (-0.2, 0.05);
			TexU = 0.0;
		}
	}
	Face{
		Vertex{
			Coord = (-0.2, 0.05);
			TexU = 1.0;
		}
		Vertex{
			Coord = (0.2, 0.05);
			TexU = 0.0;
		}
	}
	Face{
		Vertex{
			Coord = (0.2, 0.05);
			TexU = 1.0;
		}
		Vertex{
			Coord = (0.2, 0.0);
			TexU = 0.0;
		}
	}
}
Profile{
	Material{
		UseTexture = yes;
		TexFileName = "../n_Highway_City_1兝_4_7_0/暘棧懷抂.png";
		TexVPerMeter = 1.0;
	}
	Face{
		Vertex{
			Coord = (-12.05, 0.2);
			TexU = 1.0;
		}
		Vertex{
			Coord = (-11.65, 0.2);
			TexU = 0.0;
		}
	}
	Face{
		Vertex{
			Coord = (-11.65, 0.2);
			TexU = 1.0;
		}
		Vertex{
			Coord = (-11.65, 0.0);
			TexU = 0.0;
		}
	}
	Face{
		Vertex{
			Coord = (11.65, 0.0);
			TexU = 1.0;
		}
		Vertex{
			Coord = (11.65, 0.2);
			TexU = 0.0;
		}
	}
	Face{
		Vertex{
			Coord = (11.65, 0.2);
			TexU = 1.0;
		}
		Vertex{
			Coord = (12.05, 0.2);
			TexU = 0.0;
		}
	}
}








Profile{
	Material{
		UseTexture = yes;
		TexFileName = "../n_Highway_City_1兝_4_7_0/僈乕僪儗乕儖.png";
		TexVPerMeter = -0.2;
	}
	Face{
		Vertex{
			Coord = (-0.11, 0.45);
			TexU = 0.02;
		}
		Vertex{
			Coord = (-0.11, 0.8);
			TexU = 0.98;
		}
	}
	Face{
		Vertex{
			Coord = (-0.11, 0.8);
			TexU = 0.02;
		}
		Vertex{
			Coord = (-0.11, 0.45);
			TexU = 0.98;
		}
	}
	Face{
		Vertex{
			Coord = (0.11, 0.45);
			TexU = 0.98;
		}
		Vertex{
			Coord = (0.11, 0.8);
			TexU = 0.02;
		}
	}
	Face{
		Vertex{
			Coord = (0.11, 0.8);
			TexU = 0.98;
		}
		Vertex{
			Coord = (0.11, 0.45);
			TexU = 0.02;
		}
	}
}






Profile{
	Material{
		UseTexture = yes;
		TexFileName = "../n_Highway_City_1兝_4_7_0/暻1.png";
		TexVPerMeter = 1.0;
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-12.05, 1.0);
			TexU = 1.0;
		}
		Vertex{
			Coord = (-12.05, 0.2);
			TexU = 0.0;
		}
	}
	Face{
		Vertex{
			Coord = (12.05, 0.2);
			TexU = 0.0;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (12.05, 1.0);
			TexU = 1.0;
		}
	}
}


Profile{
	Material{
		UseTexture = yes;
		TexFileName = "../n_Highway_City_1兝_4_7_0/暻5.png";
		TexVPerMeter = 0.5;
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-12.25, -0.2);
			TexU = 0.0;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-12.25, 1.0);
			TexU = 0.99;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-12.25, 1.0);
			TexU = 0.99;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-12.05, 1.0);
			TexU = 0.99;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (12.05, 1.0);
			TexU = 0.99;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (12.25, 1.0);
			TexU = 0.99;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (12.25, 1.0);
			TexU = 0.99;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (12.25, -0.2);
			TexU = 0.0;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (12.25, -0.2);
			TexU = 0.0;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-12.25, -0.2);
			TexU = 0.0;
		}
	}
}


Profile{
	Material{
		UseTexture = yes;
		TexFileName = "../n_Highway_City_1兝_4_7_0/暻2.png";
		TexVPerMeter = 1.0;
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-12.05, 3.0);
			TexU = 1.0;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-12.05, 1.0);
			TexU = 0.01;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (12.05, 1.0);
			TexU = 0.01;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (12.05, 3.0);
			TexU = 1.0;
		}
	}
}
Profile{
	Material{
		UseTexture = yes;
		TexFileName = "../n_Highway_City_1兝_4_7_0/暻4.png";
		TexVPerMeter = 0.5;
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-12.15, 3.0);
			TexU = 0.0;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-12.05, 3.0);
			TexU = 0.0;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-12.15, 1.0);
			TexU = 0.0;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-12.15, 3.0);
			TexU = 1.0;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (12.15, 3.0);
			TexU = 1.0;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (12.15, 1.0);
			TexU = 0.0;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (12.05, 3.0);
			TexU = 0.0;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (12.15, 3.0);
			TexU = 0.0;
		}
	}
}
Profile{
	Material{
		UseTexture = yes;
		TexFileName = "../n_Highway_City_1兝_4_7_0/暻6.png";
		TexVPerMeter = 0.1;
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-11.75, -2.5);
			TexU = 0.01;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-11.75, -0.2);
			TexU = 0.99;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (11.75, -0.2);
			TexU = 0.99;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (11.75, -2.5);
			TexU = 0.01;
		}
	}
}
Profile{
	Material{
		UseTexture = yes;
		TexFileName = "../n_Highway_City_1兝_4_7_0/暻7.png";
		TexVPerMeter = 0.1;
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (11.75, -2.5);
			TexU = 0.0;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (3.0, -2.5);
			TexU = 0.25;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (3.0, -2.5);
			TexU = 0.25;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (3.0, -0.8);
			TexU = 0.25;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (3.0, -0.8);
			TexU = 0.25;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-3.0, -0.8);
			TexU = 0.75;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-3.0, -0.8);
			TexU = 0.75;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-3.0, -2.5);
			TexU = 0.75;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-3.0, -2.5);
			TexU = 0.75;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-11.75, -2.5);
			TexU = 1.0;
		}
	}
}


Interval{
	ModelFileName = "../n_Highway_City_1兝_4_7_0/僈乕僪儗乕儖巟拰.x";
	Interval = 5.0;
	Offset = 0.0;
}
