PluginHeader{
	RailSimVersion = 2.00;
	PluginType = Struct;
	PluginName = "[建物]n_オフィスビル1";
	PluginAuthor = "n";
}
StructInfo{
}
DefineSwitch "照明"{
	Entry = "自動";
	Entry = "消灯";
}
DefineSwitch "建物"{
	Entry = "1";
	Entry = "2";
	Entry = "3";
}
DefineSwitch "塗装1"{
	Entry = "1";
	Entry = "2";
	Entry = "3";
}
DefineSwitch "塗装2"{
	Entry = "1";
	Entry = "2";
	Entry = "3";
}
PrimaryAssembly{
	　　　　Object3D "Model"{
		ModelFileName = "Model.x";
		ModelScale = 10.0;
		NoShadow = 7,8;
		ChangeAlpha = 7, 0.0;
		ChangeAlpha = 8, 0.0;
		If "照明"==0 {
			ChangeAlpha = 7, NightAlpha;
			ChangeAlpha = 8, NightAlpha;
		}
		ApplySwitch "建物"{
			Case 1:
				ChangeModel = "model1.x", 10.0;
			Case 2:
				ChangeModel = "model2.x", 10.0;
		}
		ApplySwitch "塗装1"{
			Case 1:
				ChangeTexture = 0, "tex/tex1_1.png";
			Case 2:
				ChangeTexture = 0, "tex/tex1_2.png";
		}
		ApplySwitch "塗装2"{
			Case 1:
				ChangeTexture = 1, "tex/tex2_1.png";
			Case 2:
				ChangeTexture = 1, "tex/tex2_2.png";
		}
		Joint3D "_LOCAL"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
}