PluginHeader{
	RailSimVersion = 2.00;
	PluginType = Train;
	PluginName = "搒揹7000宍峏怴幵";
	PluginAuthor = "n";
	IconTexture = "icon.png";
	Description = "";
}

TrainInfo{
	FrontLimit = 7.0;
	TailLimit = -7.0;
	MaxVelocity = 40.0;
	MaxAcceleration = 3.0;
	MaxDeceleration = 3.5;
	DoorClosingTime = 5.0;
}
DefineSwitch "揹尮"{
	Entry = "擖";
	Entry = "愗";
}
DefineSwitch "價儏乕僎儖岦偒"{
	Entry = "惓曽岦";
	Entry = "晧曽岦";
}
DefineSwitch "儔僀僩"{
	Entry = "擖";
	Entry = "愗";
}
DefineSwitch "僽儗乕僉儔僀僩"{
	Entry = "擖";
	Entry = "愗";
}
DefineSwitch "幒撪摂"{
	Entry = "擖";
	Entry = "愗";
}
DefineSwitch "枊摂"{
	Entry = "擖";
	Entry = "愗";
}
DefineSwitch "峴愭"{
	Entry = "帋塣揮";
	Entry = "夞憲幵";
	Entry = "戄愗幵";
	Entry = "憗堫揷";
	Entry = "嶰僲椫嫶";
	Entry = "戝捤墂慜";
	Entry = "挰壆墂慜";
	Entry = "峳愳幵屔慜";
	Entry = "墹巕墂慜";
	Entry = "憗堫揷(廔幵堦杮慜)";
	Entry = "嶰僲椫嫶(廔幵堦杮慜)";
	Entry = "墹巕墂慜(廔幵堦杮慜)";
	Entry = "峳愳幵屔慜(廔幵堦杮慜)";
	Entry = "憗堫揷(廔幵)";
	Entry = "嶰僲椫嫶(廔幵)";
	Entry = "戝捤墂慜(廔幵)";
	Entry = "墹巕墂慜(廔幵)";
	Entry = "峳愳幵屔慜(廔幵)";
}
DefineSwitch "儚儞儅儞昞帵"{
	Entry = "敀枊";
	Entry = "惵枊";
	Entry = "";
}
DefineSwitch "儚僀僷乕"{
	Entry = "弨旛拞";
}

DefineSwitch "僪傾奐暵"{
	Entry = "帺摦";
	Entry = "帺摦(忔幵斷)";
	Entry = "帺摦(崀幵斷)";
	Entry = "慡奐";
	Entry = "掲愗";
}
DefineSwitch "憢"{
	Entry = "暵";
	Entry = "堦晹奐1";
	Entry = "堦晹奐2";
}
DefineSwitch "崿嶨搙"{
	Entry = "掅";
	Entry = "崅";
}
DefineSwitch "幵椉"{
	Entry = "7001(媥2017)"; //1978擭峏怴丒2017擭媥幵
	Entry = "7002(媥2017丒攑2018)"; //1978擭峏怴丒2017擭媥幵丒2018擭攑幵
	Entry = "7003(2016)"; //1978擭峏怴丒2016擭攑幵
	Entry = "7004(2011)"; //1977擭峏怴丒2011擭攑幵
	Entry = "7005(2016)"; //1978擭峏怴丒2016擭攑幵
	Entry = "7006(1991)"; //1978擭峏怴丒1991擭攑幵
	Entry = "7007(2015)"; //1977擭峏怴丒2015擭攑幵
	Entry = "7008(2012)"; //1977擭峏怴丒2012擭攑幵
	Entry = "7009(1992)"; //1978擭峏怴丒1992擭攑幵丒朙揝偵忳搉
	Entry = "7010(2016)"; //1978擭峏怴丒2016擭攑幵
	Entry = "7011(1991)"; //1978擭峏怴丒1991擭攑幵
	Entry = "7012(1993)"; //1977擭峏怴丒1993擭攑幵
	Entry = "7013(2015)"; //1978擭峏怴丒2015擭攑幵
	Entry = "7014(1993)"; //1978擭峏怴丒1993擭攑幵
	Entry = "7015(2016)"; //1977擭峏怴丒2016擭攑幵
	Entry = "7016(2016)"; //1977擭峏怴丒2016擭攑幵
	Entry = "7017(2000)"; //1977擭峏怴丒2000擭攑幵丒朙揝偵忳搉
	Entry = "7018(2016)"; //1978擭峏怴丒2016擭攑幵
	Entry = "7019(2015)"; //1977擭峏怴丒2015擭攑幵
	Entry = "7020(媥2006丒攑2008)"; //1978擭峏怴丒2006擭媥幵丒2008擭攑幵
	Entry = "7021(2000)"; //1978擭峏怴丒2000擭攑幵丒朙揝偵忳搉
	Entry = "7022(媥2017丒攑2018)"; //1978擭峏怴丒2017擭媥幵丒2018擭攑幵
	Entry = "7023(2015)"; //1977擭峏怴丒2015擭攑幵
	Entry = "7024(2016)"; //1978擭峏怴丒2016擭攑幵
	Entry = "7025(2015)"; //1978擭峏怴丒2015擭攑幵
	Entry = "7026(2015)"; //1978擭峏怴丒2015擭攑幵
	Entry = "7027(2011)"; //1977擭峏怴丒2011擭攑幵
	Entry = "7028(1992)"; //1977擭峏怴丒1992擭攑幵丒朙揝偵忳搉
	Entry = "7029(2016)"; //1977擭峏怴丒2016擭攑幵
	Entry = "7030(2016)"; //1977擭峏怴丒2016擭攑幵
	Entry = "7031(2016)"; //1978擭峏怴丒2016擭攑幵
	Entry = ""; //柍昞帵
}
DefineSwitch "宍懺"{
	Entry = "搊応帪";
	Entry = "1986擭乣";//揾憰曄峏丒廤揹婡婍峏怴丒椻朳愝抲(堦晹)
	Entry = "199x擭乣";//嬧埱儅乕僋捛壛
	Entry = "2002擭乣";//廤揹婡婍岎姺(堦晹)
	Entry = "2003擭乣";//峴愭昞帵婍峏怴丒椻朳峏怴(堦晹)
	Entry = "2005擭乣";//揾憰曄峏(7022)
	Entry = "2011擭乣";//廤揹婡婍岎姺(堦晹)
	Entry = "2013擭乣";//揾憰曄峏(7001)
}
DefineSwitch "彴壓婡婍"{
	Entry = "1";
	Entry = "2";
}
DefineSwitch "彴壓墭傟"{
	Entry = "柍";
	Entry = "桳";
}
DefineSwitch "慜柺忺傝"{
	Entry = "柍";
	Entry = "弨旛拞";
	Entry = "弨旛拞";
}
DefineSwitch "僿僢僪儅乕僋"{
	Entry = "柍";
	Entry = "弨旛拞";
	Entry = "弨旛拞";
	Entry = "弨旛拞";
}
DefineSwitch "幵奜僗僥僢僇乕"{
	Entry = "柍";
	Entry = "弨旛拞";
	Entry = "弨旛拞";
	Entry = "弨旛拞";
}

DefineSwitch "峀崘僒儃"{
	Entry = "柍";
	Entry = "1";
	Entry = "2";
	Entry = "3";
}
DefineSwitch "幵奜峀崘"{
	Entry = "柍";
	Entry = "1";
	Entry = "2";
	Entry = "3";
}
PrimaryAssembly{
	Axle "wheel1"{
		ModelFileName = "Wheel.x";
		ModelScale = 1.0;
		Diameter = 0.66;
		Symmetric = 24;
		Coord = (4.0,0.33);
	}
	Axle "wheel2"{
		ModelFileName = "Wheel.x";
		ModelScale = 1.0;
		Diameter = 0.66;
		Symmetric = 24;
		Coord = (2.6,0.33);
	}
	Axle "wheel3"{
		ModelFileName = "Wheel.x";
		ModelScale = 1.0;
		Diameter = 0.66;
		Symmetric = 24;
		Coord = (-2.6,0.33);
	}
	Axle "wheel4"{
		ModelFileName = "Wheel.x";
		ModelScale = 1.0;
		Diameter = 0.66;
		Symmetric = 24;
		Coord = (-4.0,0.33);
	}
	Body "Bogie1"{
		ModelFileName = "bogie.x";
		ModelScale = 1.0;
		ApplySwitch "彴壓墭傟"{
		Case 1:ChangeTexture = 0, "tex/戜幵1.png";ChangeTexture = 1, "tex/戜幵1.png";
		}  
		JointZY "wheel1"{
			AttachCoord = (0.0,0.0);
			LocalCoord = (1.0,0.0);
		}
		JointZY "wheel2"{
			AttachCoord = (0.0,0.0);
			LocalCoord = (-1.0,0.0);
		}
	}
	Body "Bogie2"{
		ModelFileName = "bogie.x";
		ModelScale = 1.0;
		ApplySwitch "彴壓墭傟"{
		Case 1:ChangeTexture = 0, "tex/戜幵1.png";ChangeTexture = 1, "tex/戜幵1.png";
		}  
		JointZY "wheel3"{
			AttachCoord = (0,0.0);
			LocalCoord = (1.0,0.0);
		}
		JointZY "wheel4"{
			AttachCoord = (0,0.0);
			LocalCoord = (-1.0,0.0);
		}
	}
	Body "Dummy"{
		ModelFileName = "";
		JointZY "Bogie1"{
			AttachCoord = (0.0, 0.0);
			LocalCoord = (1.0, 0.33);
		}
		JointZY "Bogie2"{
			AttachCoord = (0.0, 0.0);
			LocalCoord = (-1.0, 0.33);
		}
	}
	Object3D "display"{
		ModelFileName = "";
		ModelScale = 1.0;
		NoCastShadow = 0,1,2,3,4,5,6,7;
		ApplySwitch "宍懺"{
		Case 0: ChangeModel = "maku0.x", 1.0;ChangeTexture = 0, "tex/惵.png"; ChangeTexture = 1, "tex/懁柺0.png";ChangeTexture = 6, "埬撪/慜柺枊/儚儞儅儞媽.png"; 
		Case 1: ChangeModel = "maku0.x", 1.0;ChangeTexture = 0, "tex/墿椢.png";ChangeTexture = 1, "tex/懁柺1.png";ChangeTexture = 6, "埬撪/慜柺枊/儚儞儅儞媽.png";     
		Case 2,3: ChangeModel = "maku0.x", 1.0;ChangeTexture = 0, "tex/墿椢.png";ChangeTexture = 1, "tex/懁柺1.png";ChangeTexture = 6, "埬撪/慜柺枊/儚儞儅儞怴.png";     
		Case 4:ChangeModel = "maku1.x", 1.0;ChangeTexture = 0, "tex/墿椢.png";ChangeTexture = 1, "tex/懁柺1.png";   
		Case 5,6:
		ApplySwitch "幵椉"{ 
		Case 21:ChangeModel = "maku1.x", 1.0;ChangeTexture = 0, "tex/惵.png";ChangeTexture = 1, "tex/懁柺2.png";   
		Default:ChangeModel = "maku1.x", 1.0;ChangeTexture = 0, "tex/墿椢.png";ChangeTexture = 1, "tex/懁柺1.png";   
		}
		Case 7:
		ApplySwitch "幵椉"{
		Case 0 :ChangeModel = "maku1.x", 1.0;ChangeTexture = 0, "tex/幵懱怓3.png";ChangeTexture = 1, "tex/懁柺3.png";    
		Case 21:ChangeModel = "maku1.x", 1.0;ChangeTexture = 0, "tex/惵.png";ChangeTexture = 1, "tex/懁柺2.png";   
		Default:ChangeModel = "maku1.x", 1.0;ChangeTexture = 0, "tex/墿椢.png";ChangeTexture = 1, "tex/懁柺1.png";   
		}
		}

		ApplySwitch "揹尮"{
		Case 0:
		ApplySwitch "枊摂"{
		Case 0:
		ApplySwitch "宍懺"{
		Case 0,1,2,3:
		ChangeMaterial{
		MaterialID = 3,5;
		Emissive = 0.5, 0.5, 0.5;
		}
		Case 4,5,6,7:
		}
		Case 1:
		ApplySwitch "宍懺"{
		Case 4,5,6,7:ChangeAlpha = 3, 0.0; ChangeAlpha = 5, 0.0;
		}
		}
		Case 1:
		ApplySwitch "宍懺"{
		Case 0,1,2,3:
		Case 4,5,6,7:ChangeAlpha = 3, 0.0; ChangeAlpha = 5, 0.0;
		}
		}
		ApplySwitch "宍懺"{
		Case 0:
		ApplySwitch "峴愭"{
		Case 0 :ChangeTexture = 3, "埬撪/慜柺枊/帋塣揮.png";ChangeTexture = 5, "埬撪/懁柺枊/帋塣揮.png";
		Case 1 :ChangeTexture = 3, "埬撪/慜柺枊/夞憲幵.png";ChangeTexture = 5, "埬撪/懁柺枊/夞憲幵.png"; 
		Case 2 :ChangeTexture = 3, "埬撪/慜柺枊/戄愗幵.png";ChangeTexture = 5, "埬撪/懁柺枊/戄愗幵.png";  
		Case 3 :ChangeTexture = 3, "埬撪/慜柺枊/憗堫揷_媽.png";ChangeTexture = 5, "埬撪/懁柺枊/憗堫揷_媽.png";    
		Case 4 :ChangeTexture = 3, "埬撪/慜柺枊/嶰僲椫嫶_媽.png";ChangeTexture = 5, "埬撪/懁柺枊/嶰僲椫嫶_媽.png";   
		Case 5 :ChangeTexture = 3, "埬撪/慜柺枊/戝捤墂慜_媽.png";ChangeTexture = 5, "埬撪/懁柺枊/戝捤墂慜_媽.png"; 
		Case 6 :ChangeTexture = 3, "埬撪/慜柺枊/挰壆墂慜_媽.png";ChangeTexture = 5, "埬撪/懁柺枊/挰壆墂慜_媽.png";     
		Case 7 :ChangeTexture = 3, "埬撪/慜柺枊/峳愳幵屔慜_媽.png";ChangeTexture = 5, "埬撪/懁柺枊/峳愳幵屔慜_媽.png";  
		Case 8 :ChangeTexture = 3, "埬撪/慜柺枊/墹巕墂慜_媽.png";ChangeTexture = 5, "埬撪/懁柺枊/墹巕墂慜_媽.png"; 
 		Case 9 :ChangeTexture = 3, "埬撪/慜柺枊/憗堫揷廔慜.png"; ChangeTexture = 5, "埬撪/懁柺枊/憗堫揷廔慜.png"; 
 		Case 10 :ChangeTexture = 3, "埬撪/慜柺枊/嶰僲椫嫶廔慜.png";ChangeTexture = 5, "埬撪/懁柺枊/嶰僲椫嫶廔慜.png";  
 		Case 11 :ChangeTexture = 3, "埬撪/慜柺枊/墹巕墂慜廔慜.png";ChangeTexture = 5, "埬撪/懁柺枊/墹巕墂慜廔慜.png";       
		Case 12 :ChangeTexture = 3, "埬撪/慜柺枊/峳愳幵屔慜廔慜.png";ChangeTexture = 5, "埬撪/懁柺枊/峳愳幵屔慜廔慜.png";  
 		Case 13 :ChangeTexture = 3, "埬撪/慜柺枊/憗堫揷廔.png";ChangeTexture = 5, "埬撪/懁柺枊/憗堫揷廔.png";  
 		Case 14 :ChangeTexture = 3, "埬撪/慜柺枊/嶰僲椫嫶廔.png";ChangeTexture = 5, "埬撪/懁柺枊/嶰僲椫嫶廔.png";   
		Case 15 :ChangeTexture = 3, "埬撪/慜柺枊/戝捤墂慜廔.png";ChangeTexture = 5, "埬撪/懁柺枊/戝捤墂慜廔.png"; 
		Case 16 :ChangeTexture = 3, "埬撪/慜柺枊/墹巕墂慜廔.png";ChangeTexture = 5, "埬撪/懁柺枊/墹巕墂慜廔.png"; 
		Case 17 :ChangeTexture = 3, "埬撪/慜柺枊/峳愳幵屔慜廔.png";ChangeTexture = 5, "埬撪/懁柺枊/峳愳幵屔慜廔.png";    
 		Case 18 :ChangeTexture = 3, "埬撪/慜柺枊/敀枊.png";ChangeTexture = 5, "埬撪/懁柺枊/敀枊.png";      
		}
		Case 1,2,3:
		ApplySwitch "峴愭"{
		Case 0 :ChangeTexture = 3, "埬撪/慜柺枊/帋塣揮.png";ChangeTexture = 5, "埬撪/懁柺枊/帋塣揮.png";
		Case 1 :ChangeTexture = 3, "埬撪/慜柺枊/夞憲幵.png";ChangeTexture = 5, "埬撪/懁柺枊/夞憲幵.png"; 
		Case 2 :ChangeTexture = 3, "埬撪/慜柺枊/戄愗幵.png";ChangeTexture = 5, "埬撪/懁柺枊/戄愗幵.png";  
		Case 3 :ChangeTexture = 3, "埬撪/慜柺枊/憗堫揷_怴.png";ChangeTexture = 5, "埬撪/懁柺枊/憗堫揷_怴.png";    
		Case 4 :ChangeTexture = 3, "埬撪/慜柺枊/嶰僲椫嫶_怴.png";ChangeTexture = 5, "埬撪/懁柺枊/嶰僲椫嫶_怴.png";   
		Case 5 :ChangeTexture = 3, "埬撪/慜柺枊/戝捤墂慜_怴.png";ChangeTexture = 5, "埬撪/懁柺枊/戝捤墂慜_怴.png"; 
		Case 6 :ChangeTexture = 3, "埬撪/慜柺枊/挰壆墂慜_怴.png";ChangeTexture = 5, "埬撪/懁柺枊/挰壆墂慜_怴.png";     
		Case 7 :ChangeTexture = 3, "埬撪/慜柺枊/峳愳幵屔慜_怴.png";ChangeTexture = 5, "埬撪/懁柺枊/峳愳幵屔慜_怴.png";  
		Case 8 :ChangeTexture = 3, "埬撪/慜柺枊/墹巕墂慜_怴.png";ChangeTexture = 5, "埬撪/懁柺枊/墹巕墂慜_怴.png"; 
 		Case 9 :ChangeTexture = 3, "埬撪/慜柺枊/憗堫揷廔慜.png"; ChangeTexture = 5, "埬撪/懁柺枊/憗堫揷廔慜.png"; 
 		Case 10 :ChangeTexture = 3, "埬撪/慜柺枊/嶰僲椫嫶廔慜.png";ChangeTexture = 5, "埬撪/懁柺枊/嶰僲椫嫶廔慜.png";  
 		Case 11 :ChangeTexture = 3, "埬撪/慜柺枊/墹巕墂慜廔慜.png";ChangeTexture = 5, "埬撪/懁柺枊/墹巕墂慜廔慜.png";       
		Case 12 :ChangeTexture = 3, "埬撪/慜柺枊/峳愳幵屔慜廔慜.png";ChangeTexture = 5, "埬撪/懁柺枊/峳愳幵屔慜廔慜.png";  
 		Case 13 :ChangeTexture = 3, "埬撪/慜柺枊/憗堫揷廔.png";ChangeTexture = 5, "埬撪/懁柺枊/憗堫揷廔.png";  
 		Case 14 :ChangeTexture = 3, "埬撪/慜柺枊/嶰僲椫嫶廔.png";ChangeTexture = 5, "埬撪/懁柺枊/嶰僲椫嫶廔.png";   
		Case 15 :ChangeTexture = 3, "埬撪/慜柺枊/戝捤墂慜廔.png";ChangeTexture = 5, "埬撪/懁柺枊/戝捤墂慜廔.png"; 
		Case 16 :ChangeTexture = 3, "埬撪/慜柺枊/墹巕墂慜廔.png";ChangeTexture = 5, "埬撪/懁柺枊/墹巕墂慜廔.png"; 
		Case 17 :ChangeTexture = 3, "埬撪/慜柺枊/峳愳幵屔慜廔.png";ChangeTexture = 5, "埬撪/懁柺枊/峳愳幵屔慜廔.png";    
 		Case 18 :ChangeTexture = 3, "埬撪/慜柺枊/敀枊.png";ChangeTexture = 5, "埬撪/懁柺枊/敀枊.png";      
		}
		Case 4,5,6,7:
		ApplySwitch "峴愭"{
		Case 0 :ChangeTexture = 3, "埬撪/慜柺枊/帋塣揮_LED.png";ChangeTexture = 5, "埬撪/懁柺枊/帋塣揮_LED.png";
		Case 1 :ChangeTexture = 3, "埬撪/慜柺枊/夞憲幵_LED.png";ChangeTexture = 5, "埬撪/懁柺枊/夞憲幵_LED.png"; 
		Case 2 :ChangeTexture = 3, "埬撪/慜柺枊/戄愗幵_LED.png";ChangeTexture = 5, "埬撪/懁柺枊/戄愗幵_LED.png";  
		Case 3 :ChangeTexture = 3, "埬撪/慜柺枊/憗堫揷_LED.png";ChangeTexture = 5, "埬撪/懁柺枊/憗堫揷_LED.png";    
		Case 4 :ChangeTexture = 3, "埬撪/慜柺枊/嶰僲椫嫶_LED.png";ChangeTexture = 5, "埬撪/懁柺枊/嶰僲椫嫶_LED.png";   
		Case 5 :ChangeTexture = 3, "埬撪/慜柺枊/戝捤墂慜_LED.png";ChangeTexture = 5, "埬撪/懁柺枊/戝捤墂慜_LED.png"; 
		Case 6 :ChangeTexture = 3, "埬撪/慜柺枊/挰壆墂慜_LED.png";ChangeTexture = 5, "埬撪/懁柺枊/挰壆墂慜_LED.png";     
		Case 7 :ChangeTexture = 3, "埬撪/慜柺枊/峳愳幵屔慜_LED.png";ChangeTexture = 5, "埬撪/懁柺枊/峳愳幵屔慜_LED.png";  
		Case 8 :ChangeTexture = 3, "埬撪/慜柺枊/墹巕墂慜_LED.png";ChangeTexture = 5, "埬撪/懁柺枊/墹巕墂慜_LED.png";    
 		Default :ChangeAlpha = 3, 0.0; ChangeAlpha = 5, 0.0;
		}
		}
		ApplySwitch "儚儞儅儞昞帵"{
		Case 0 :ChangeTexture = 6, "埬撪/慜柺枊/儚儞儅儞媽.png"; 
		Case 1 :ChangeTexture = 6, "埬撪/慜柺枊/儚儞儅儞怴.png"; 
		Case 2 :ChangeTexture = 6, "埬撪/慜柺枊/敀枊.png"; 
		}
		Joint3D "Dummy"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "mirrorz"{
		ModelFileName = "";
		ModelScale = 1.0;
		EnvMap = 3;
		If "_FRONT"{
			StaticRotation{
				丂丂RotationAxis = (0.0, 1.0, 0.0);
				    RotationAngle = 180;
			}
		}
		ApplySwitch "宍懺"{
		Case 0: ChangeModel = "mirror0.x", 1.0;ChangeTexture = 0, "tex/墿怓3.png";ChangeTexture = 1, "tex/幵懱怓0.png";ChangeTexture = 2, "tex/惵榞.png";  
		Case 1,2,3,4: ChangeModel = "mirror1.x", 1.0;ChangeTexture = 0, "tex/幵懱怓1.png";ChangeTexture = 1, "tex/幵懱怓1.png";ChangeTexture = 2, "tex/椢榞.png";  
		Case 5,6:
		ApplySwitch "幵椉"{
		Case 21: ChangeModel = "mirror1.x", 1.0;ChangeTexture = 0, "tex/幵懱怓2.png";ChangeTexture = 1, "tex/幵懱怓2.png";ChangeTexture = 2, "tex/惵榞.png";  
		Default: ChangeModel = "mirror1.x", 1.0;ChangeTexture = 0, "tex/幵懱怓1.png";ChangeTexture = 1, "tex/幵懱怓1.png";ChangeTexture = 2, "tex/椢榞.png";  
		}
		Case 7: 
		ApplySwitch "幵椉"{
		Case 0: ChangeModel = "mirror1.x", 1.0;ChangeTexture = 0, "tex/敀0.png";ChangeTexture = 1, "tex/幵懱怓3.png";ChangeTexture = 2, "tex/墿榞.png";  
		Case 21: ChangeModel = "mirror1.x", 1.0;ChangeTexture = 0, "tex/幵懱怓2.png";ChangeTexture = 1, "tex/幵懱怓2.png";ChangeTexture = 2, "tex/惵榞.png";  
		Default: ChangeModel = "mirror1.x", 1.0;ChangeTexture = 0, "tex/幵懱怓1.png";ChangeTexture = 1, "tex/幵懱怓1.png";ChangeTexture = 2, "tex/椢榞.png";  
		}
		}
		Joint3D "Dummy"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "wiper"{
		ModelFileName = "";
		ModelScale = 1.0;
		ApplySwitch "宍懺"{
		Case 0,1,2,3:ChangeModel = "wiper1.x", 1.0;
		Case 4,5,6,7:ChangeModel = "wiper2.x", 1.0;
		}
		Joint3D "Dummy"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "brakez"{
		ModelFileName = "";
		ModelScale = 1.0;
		ApplySwitch "宍懺"{
		Case 4,5,6,7: 
		ApplySwitch "_FRONT"{
		Case 0:ChangeModel = "brake.x", 1.0;
		}
		}
		If "揹尮"==0 && "僽儗乕僉儔僀僩"==0 && "_ACCEL"<-0{
		ChangeAlpha = 1, 1.0;
		}
		Else {
		ChangeAlpha = 1, 0.0;
		}
		Joint3D "Dummy"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "brake-z"{
		ModelFileName = "";
		ModelScale = 1.0;
		ApplySwitch "宍懺"{
		Case 4,5,6,7: 
		ApplySwitch "_FRONT"{
		Case 1:ChangeModel = "brake.x", 1.0;
		}
		}
		If "揹尮"==0 && "僽儗乕僉儔僀僩"==0 && "_ACCEL"<-0{
		ChangeAlpha = 1, 1.0;
		}
		Else {
		ChangeAlpha = 1, 0.0;
		}
		Joint3D "Dummy"{
			AttachCoord = (0.0, 0.0, 0.0);
			AttachDir = (0.0, 0.0, -1.0);
		}
	}
	Object3D "connector"{
		ModelFileName = "";
		ModelScale = 1.0;
		If"_CONNECT2"{
		ChangeModel = "connector.x", 1.0;
		}
		Joint3D "Dummy"{
			AttachCoord = (0.0, 0.705, -7.0);
		}
	}
	Object3D "Doorlz"{
		ModelFileName = "Doorlz.x";
		ModelScale = 1.0;
		NoCastShadow = 0;
		Transparent = 4,5;
		ApplySwitch "揹尮"{
		Case 0:
		ApplySwitch "幒撪摂"{
		Case 0:
		ChangeMaterial{
		MaterialID = 3;
		Emissive = 0.6, 0.6, 0.6;
		}
丂丂丂丂丂丂丂丂}
丂丂丂丂丂丂丂丂}
		ApplySwitch "宍懺"{
		Case 0:ChangeTexture = 0, "tex/懁柺0.png";ChangeTexture = 1, "tex/懁柺0.png"; 
		Case 1,2,3,4:
		ApplySwitch "幵奜峀崘"{ 
		Case 0:ChangeTexture = 0, "tex/懁柺1_惓.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 1:ChangeTexture = 0, "tex/懁柺1_惓_峀崘1.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 2:ChangeTexture = 0, "tex/懁柺1_惓_峀崘2.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 3:ChangeTexture = 0, "tex/懁柺1_惓_峀崘3.png";ChangeTexture = 1, "tex/懁柺1.png";
		}  
		Case 5,6: 
		ApplySwitch "幵椉"{
		Case 21:ChangeTexture = 0, "tex/懁柺2.png";ChangeTexture = 1, "tex/懁柺2.png"; 
		Default:  
		ApplySwitch "幵奜峀崘"{ 
		Case 0:ChangeTexture = 0, "tex/懁柺1_惓.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 1:ChangeTexture = 0, "tex/懁柺1_惓_峀崘1.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 2:ChangeTexture = 0, "tex/懁柺1_惓_峀崘2.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 3:ChangeTexture = 0, "tex/懁柺1_惓_峀崘3.png";ChangeTexture = 1, "tex/懁柺1.png";
		}   
		}
		Case 7: 
		ApplySwitch "幵椉"{
		Case 0:ChangeTexture = 0, "tex/懁柺3.png";ChangeTexture = 1, "tex/懁柺3.png";
		Case 21:ChangeTexture = 0, "tex/懁柺2.png";ChangeTexture = 1, "tex/懁柺2.png"; 
		Default:  
		ApplySwitch "幵奜峀崘"{ 
		Case 0:ChangeTexture = 0, "tex/懁柺1_惓.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 1:ChangeTexture = 0, "tex/懁柺1_惓_峀崘1.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 2:ChangeTexture = 0, "tex/懁柺1_惓_峀崘2.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 3:ChangeTexture = 0, "tex/懁柺1_惓_峀崘3.png";ChangeTexture = 1, "tex/懁柺1.png";
		}   
		}
		}
		ApplySwitch "宍懺"{
		Case 0,1,2,3: 
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 4, "tex/憢幵奜1.png";  ChangeTexture = 5, "tex/憢幵奜1.png";  
		Case 1: ChangeTexture = 4, "tex/憢幵奜1.png";  ChangeTexture = 5, "tex/憢幵奜1_崿.png";  
		}
		Case 4,5,6,7: 
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 4, "tex/憢幵奜2.png";  ChangeTexture = 5, "tex/憢幵奜2.png";  
		Case 1: ChangeTexture = 4, "tex/憢幵奜2.png";  ChangeTexture = 5, "tex/憢幵奜2_崿.png";  
		}
		}
		ApplySwitch "僪傾奐暵"{
		Case 0,1:
		ApplySwitch "_DOOR1"{
		Case 1:
			StaticMove{
				Displacement = (0.0, 0.0, -0.91);
				PreAnimationDelay = 0.6;
				AnimationTime = 1.5;
			}
			}
		Case 3:
			StaticMove{
				Displacement = (0.0, 0.0, -0.91);
				PreAnimationDelay = 0.6;
				AnimationTime = 1.5;
			}
	
		}

		Joint3D "Dummy"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}

	Object3D "Doorl-z"{
		ModelFileName = "Doorl-z.x";
		ModelScale = 1.0;
		NoCastShadow = 0;
		Transparent = 4,5;
		ApplySwitch "揹尮"{
		Case 0:
		ApplySwitch "幒撪摂"{
		Case 0:
		ChangeMaterial{
		MaterialID = 3;
		Emissive = 0.6, 0.6, 0.6;
		}
丂丂丂丂丂丂丂丂}
丂丂丂丂丂丂丂丂}
		ApplySwitch "宍懺"{
		Case 0:ChangeTexture = 0, "tex/懁柺0.png";ChangeTexture = 1, "tex/懁柺0.png"; 
		Case 1,2,3,4:
		ApplySwitch "幵奜峀崘"{ 
		Case 0:ChangeTexture = 0, "tex/懁柺1_惓.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 1:ChangeTexture = 0, "tex/懁柺1_惓_峀崘1.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 2:ChangeTexture = 0, "tex/懁柺1_惓_峀崘2.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 3:ChangeTexture = 0, "tex/懁柺1_惓_峀崘3.png";ChangeTexture = 1, "tex/懁柺1.png";
		}  
		Case 5,6: 
		ApplySwitch "幵椉"{
		Case 21:ChangeTexture = 0, "tex/懁柺2.png";ChangeTexture = 1, "tex/懁柺2.png"; 
		Default:  
		ApplySwitch "幵奜峀崘"{ 
		Case 0:ChangeTexture = 0, "tex/懁柺1_惓.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 1:ChangeTexture = 0, "tex/懁柺1_惓_峀崘1.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 2:ChangeTexture = 0, "tex/懁柺1_惓_峀崘2.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 3:ChangeTexture = 0, "tex/懁柺1_惓_峀崘3.png";ChangeTexture = 1, "tex/懁柺1.png";
		}   
		}
		Case 7: 
		ApplySwitch "幵椉"{
		Case 0:ChangeTexture = 0, "tex/懁柺3.png";ChangeTexture = 1, "tex/懁柺3.png";
		Case 21:ChangeTexture = 0, "tex/懁柺2.png";ChangeTexture = 1, "tex/懁柺2.png"; 
		Default:  
		ApplySwitch "幵奜峀崘"{ 
		Case 0:ChangeTexture = 0, "tex/懁柺1_惓.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 1:ChangeTexture = 0, "tex/懁柺1_惓_峀崘1.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 2:ChangeTexture = 0, "tex/懁柺1_惓_峀崘2.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 3:ChangeTexture = 0, "tex/懁柺1_惓_峀崘3.png";ChangeTexture = 1, "tex/懁柺1.png";
		}   
		}
		}
		ApplySwitch "宍懺"{
		Case 0,1,2,3: 
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 4, "tex/憢幵奜1.png";  ChangeTexture = 5, "tex/憢幵奜1.png";  
		Case 1: ChangeTexture = 4, "tex/憢幵奜1.png";  ChangeTexture = 5, "tex/憢幵奜1_崿.png";  
		}
		Case 4,5,6,7: 
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 4, "tex/憢幵奜2.png";  ChangeTexture = 5, "tex/憢幵奜2.png";  
		Case 1: ChangeTexture = 4, "tex/憢幵奜2.png";  ChangeTexture = 5, "tex/憢幵奜2_崿.png";  
		}
		}
		ApplySwitch "僪傾奐暵"{
		Case 0,2:
		ApplySwitch "_DOOR1"{
		Case 1:
			StaticMove{
				Displacement = (0.0, 0.0, 1.21);
				PreAnimationDelay = 0.6;
				AnimationTime = 1.5;
			}
			}
		Case 3:
			StaticMove{
				Displacement = (0.0, 0.0, 1.21);
				PreAnimationDelay = 0.6;
				AnimationTime = 1.5;
			}
	
		}
		Joint3D "Dummy"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "Doorrz"{
		ModelFileName = "Doorrz.x";
		ModelScale = 1.0;
		NoCastShadow = 0;
		Transparent = 4,5;
		ApplySwitch "揹尮"{
		Case 0:
		ApplySwitch "幒撪摂"{
		Case 0:
		ChangeMaterial{
		MaterialID = 3;
		Emissive = 0.6, 0.6, 0.6;
		}
丂丂丂丂丂丂丂丂}
丂丂丂丂丂丂丂丂}
		ApplySwitch "宍懺"{
		Case 0:ChangeTexture = 0, "tex/懁柺0.png";ChangeTexture = 1, "tex/懁柺0.png"; 
		Case 1,2,3,4:
		ApplySwitch "幵奜峀崘"{ 
		Case 0:ChangeTexture = 0, "tex/懁柺1_晧.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 1:ChangeTexture = 0, "tex/懁柺1_晧_峀崘1.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 2:ChangeTexture = 0, "tex/懁柺1_晧_峀崘2.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 3:ChangeTexture = 0, "tex/懁柺1_晧_峀崘3.png";ChangeTexture = 1, "tex/懁柺1.png";
		}  
		Case 5,6: 
		ApplySwitch "幵椉"{
		Case 21:ChangeTexture = 0, "tex/懁柺2.png";ChangeTexture = 1, "tex/懁柺2.png"; 
		Default:  
		ApplySwitch "幵奜峀崘"{ 
		Case 0:ChangeTexture = 0, "tex/懁柺1_晧.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 1:ChangeTexture = 0, "tex/懁柺1_晧_峀崘1.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 2:ChangeTexture = 0, "tex/懁柺1_晧_峀崘2.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 3:ChangeTexture = 0, "tex/懁柺1_晧_峀崘3.png";ChangeTexture = 1, "tex/懁柺1.png";
		}   
		}
		Case 7: 
		ApplySwitch "幵椉"{
		Case 0:ChangeTexture = 0, "tex/懁柺3.png";ChangeTexture = 1, "tex/懁柺3.png";
		Case 21:ChangeTexture = 0, "tex/懁柺2.png";ChangeTexture = 1, "tex/懁柺2.png"; 
		Default:  
		ApplySwitch "幵奜峀崘"{ 
		Case 0:ChangeTexture = 0, "tex/懁柺1_晧.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 1:ChangeTexture = 0, "tex/懁柺1_晧_峀崘1.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 2:ChangeTexture = 0, "tex/懁柺1_晧_峀崘2.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 3:ChangeTexture = 0, "tex/懁柺1_晧_峀崘3.png";ChangeTexture = 1, "tex/懁柺1.png";
		}   
		}
		}
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 5, "tex/憢幵奜.png";  
		Case 1: ChangeTexture = 5, "tex/憢幵奜_崿.png";  
		}
		ApplySwitch "宍懺"{
		Case 0,1,2,3: 
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 4, "tex/憢幵奜1.png";  ChangeTexture = 5, "tex/憢幵奜1.png";  
		Case 1: ChangeTexture = 4, "tex/憢幵奜1.png";  ChangeTexture = 5, "tex/憢幵奜1_崿.png";  
		}
		Case 4,5,6,7: 
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 4, "tex/憢幵奜2.png";  ChangeTexture = 5, "tex/憢幵奜2.png";  
		Case 1: ChangeTexture = 4, "tex/憢幵奜2.png";  ChangeTexture = 5, "tex/憢幵奜2_崿.png";  
		}
		}
		ApplySwitch "僪傾奐暵"{
		Case 0,1:
		ApplySwitch "_DOOR2"{
		Case 1:
			StaticMove{
				Displacement = (0.0, 0.0, 0.91);
				PreAnimationDelay = 0.6;
				AnimationTime = 1.5;
			}
			}
		Case 3:
			StaticMove{
				Displacement = (0.0, 0.0, 0.91);
				PreAnimationDelay = 0.6;
				AnimationTime = 1.5;
			}
	
		}
		Joint3D "Dummy"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}

	Object3D "Door-z"{
		ModelFileName = "Doorr-z.x";
		ModelScale = 1.0;
		NoCastShadow = 0;
		Transparent = 4,5;
		ApplySwitch "揹尮"{
		Case 0:
		ApplySwitch "幒撪摂"{
		Case 0:
		ChangeMaterial{
		MaterialID = 3;
		Emissive = 0.6, 0.6, 0.6;
		}
丂丂丂丂丂丂丂丂}
丂丂丂丂丂丂丂丂}
		ApplySwitch "宍懺"{
		Case 0:ChangeTexture = 0, "tex/懁柺0.png";ChangeTexture = 1, "tex/懁柺0.png"; 
		Case 1,2,3,4:
		ApplySwitch "幵奜峀崘"{ 
		Case 0:ChangeTexture = 0, "tex/懁柺1_晧.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 1:ChangeTexture = 0, "tex/懁柺1_晧_峀崘1.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 2:ChangeTexture = 0, "tex/懁柺1_晧_峀崘2.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 3:ChangeTexture = 0, "tex/懁柺1_晧_峀崘3.png";ChangeTexture = 1, "tex/懁柺1.png";
		}  
		Case 5,6: 
		ApplySwitch "幵椉"{
		Case 21:ChangeTexture = 0, "tex/懁柺2.png";ChangeTexture = 1, "tex/懁柺2.png"; 
		Default:  
		ApplySwitch "幵奜峀崘"{ 
		Case 0:ChangeTexture = 0, "tex/懁柺1_晧.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 1:ChangeTexture = 0, "tex/懁柺1_晧_峀崘1.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 2:ChangeTexture = 0, "tex/懁柺1_晧_峀崘2.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 3:ChangeTexture = 0, "tex/懁柺1_晧_峀崘3.png";ChangeTexture = 1, "tex/懁柺1.png";
		}   
		}
		Case 7: 
		ApplySwitch "幵椉"{
		Case 0:ChangeTexture = 0, "tex/懁柺3.png";ChangeTexture = 1, "tex/懁柺3.png";
		Case 21:ChangeTexture = 0, "tex/懁柺2.png";ChangeTexture = 1, "tex/懁柺2.png"; 
		Default:  
		ApplySwitch "幵奜峀崘"{ 
		Case 0:ChangeTexture = 0, "tex/懁柺1_晧.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 1:ChangeTexture = 0, "tex/懁柺1_晧_峀崘1.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 2:ChangeTexture = 0, "tex/懁柺1_晧_峀崘2.png";ChangeTexture = 1, "tex/懁柺1.png";
		Case 3:ChangeTexture = 0, "tex/懁柺1_晧_峀崘3.png";ChangeTexture = 1, "tex/懁柺1.png";
		}   
		}
		}
		ApplySwitch "宍懺"{
		Case 0,1,2,3: 
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 4, "tex/憢幵奜1.png";  ChangeTexture = 5, "tex/憢幵奜1.png";  
		Case 1: ChangeTexture = 4, "tex/憢幵奜1.png";  ChangeTexture = 5, "tex/憢幵奜1_崿.png";  
		}
		Case 4,5,6,7: 
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 4, "tex/憢幵奜2.png";  ChangeTexture = 5, "tex/憢幵奜2.png";  
		Case 1: ChangeTexture = 4, "tex/憢幵奜2.png";  ChangeTexture = 5, "tex/憢幵奜2_崿.png";  
		}
		}
		ApplySwitch "僪傾奐暵"{
		Case 0,2:
		ApplySwitch "_DOOR2"{
		Case 1:
			StaticMove{
				Displacement = (0.0, 0.0, -1.21);
				PreAnimationDelay = 0.6;
				AnimationTime = 1.5;
			}
			}
		Case 3:
			StaticMove{
				Displacement = (0.0, 0.0, -1.21);
				PreAnimationDelay = 0.6;
				AnimationTime = 1.5;
			}
	
		}
		Joint3D "Dummy"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "window"{
		ModelFileName = "";
		ModelScale = 1.0;
		Transparent = 1,2;
		ApplySwitch "憢"{
		Case 0: ChangeModel = "window0.x", 1.0;
		Case 1: ChangeModel = "window1.x", 1.0;     
		Case 2: ChangeModel = "window2.x", 1.0;
		}
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 2, "tex/憢幵奜1.png";  
		Case 1: ChangeTexture = 2, "tex/憢幵奜1_崿.png";  
		}
		Joint3D "Dummy"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "MainBody"{
		ModelFileName = "body.x";
		ModelScale = 1.0;
		AlphaZeroTest = 21;
		//NoShadow = 6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21;
		NoCastShadow = 2,3,8,33,34;
		ApplySwitch "揹尮"{
		Case 0:
		ApplySwitch "幒撪摂"{
		Case 0:
		ChangeMaterial{
		MaterialID = 6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21;
		Emissive = 0.6, 0.6, 0.6; 
		}
丂丂丂丂丂丂丂丂}
丂丂丂丂丂丂丂丂}
		ApplySwitch "宍懺"{
		Case 0: ChangeAlpha = 3, 0.0;
			ChangeTexture = 0, "tex/婄0.png";  
			ChangeTexture = 1, "tex/婄0.png";  
			ChangeTexture = 4, "tex/斅0.png"; 
			ChangeTexture = 5, "tex/僪傾晹0.png";  
			ChangeAlpha = 8, 0.0;     
			ChangeTexture = 27, "tex/婄0.png";   
			ChangeTexture = 28, "tex/懁柺0_惓.png";  
			ChangeTexture = 29, "tex/懁柺0_惓.png";  
			ChangeTexture = 30, "tex/懁柺0.png";  
			ChangeAlpha = 34, 0.0;       
			ChangeTexture = 35, "tex/幵懱怓0.png";   
		Case 1: ChangeAlpha = 3, 0.0; ChangeAlpha = 8, 0.0;   ChangeTexture = 35, "tex/幵懱怓1.png"; 
		ApplySwitch "幵奜峀崘"{
		Case 0: 
			ChangeTexture = 0, "tex/婄1.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png"; 
			ChangeTexture = 27, "tex/婄1.png";   
			ChangeTexture = 28, "tex/懁柺1_惓.png";  
			ChangeTexture = 29, "tex/懁柺1_晧.png";    
			ChangeTexture = 30, "tex/懁柺1.png";
			ChangeAlpha = 34, 0.0;     
		Case 1: 
			ChangeTexture = 0, "tex/婄1.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄1.png";   
			ChangeTexture = 28, "tex/懁柺1_惓_峀崘1.png";  
			ChangeTexture = 29, "tex/懁柺1_晧_峀崘1.png";    
			ChangeTexture = 30, "tex/懁柺1.png";    
			ChangeTexture = 35, "tex/幵懱怓1.png"; 
		Case 2: 
			ChangeTexture = 0, "tex/婄1.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄1.png";   
			ChangeTexture = 28, "tex/懁柺1_惓_峀崘2.png";  
			ChangeTexture = 29, "tex/懁柺1_晧_峀崘2.png";    
			ChangeTexture = 30, "tex/懁柺1.png"; 
			ChangeTexture = 35, "tex/幵懱怓1.png"; 
		Case 3: 
			ChangeTexture = 0, "tex/婄1.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄1.png";   
			ChangeTexture = 28, "tex/懁柺1_惓_峀崘3.png";  
			ChangeTexture = 29, "tex/懁柺1_晧_峀崘3.png";    
			ChangeTexture = 30, "tex/懁柺1.png"; 
			ChangeTexture = 35, "tex/幵懱怓1.png"; 
			}
		Case 2,3:ChangeTexture = 35, "tex/幵懱怓1.png";  ChangeAlpha = 8, 0.0; 
		ApplySwitch "幵奜峀崘"{
		Case 0: 
			ChangeTexture = 0, "tex/婄1.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄1.png";   
			ChangeTexture = 28, "tex/懁柺1_惓.png";  
			ChangeTexture = 29, "tex/懁柺1_晧.png";    
			ChangeTexture = 30, "tex/懁柺1.png";     
		Case 1: 
			ChangeTexture = 0, "tex/婄1.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄1.png";   
			ChangeTexture = 28, "tex/懁柺1_惓_峀崘1.png";  
			ChangeTexture = 29, "tex/懁柺1_晧_峀崘1.png";    
			ChangeTexture = 30, "tex/懁柺1.png";  
		Case 2: 
			ChangeTexture = 0, "tex/婄1.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄1.png";   
			ChangeTexture = 28, "tex/懁柺1_惓_峀崘2.png";  
			ChangeTexture = 29, "tex/懁柺1_晧_峀崘2.png";    
			ChangeTexture = 30, "tex/懁柺1.png";
		Case 3: 
			ChangeTexture = 0, "tex/婄1.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄1.png";   
			ChangeTexture = 28, "tex/懁柺1_惓_峀崘3.png";  
			ChangeTexture = 29, "tex/懁柺1_晧_峀崘3.png";    
			ChangeTexture = 30, "tex/懁柺1.png"; 
			}
		Case 4:ChangeTexture = 35, "tex/幵懱怓1.png";   
		ApplySwitch "幵奜峀崘"{
		Case 0: 
			ChangeTexture = 0, "tex/婄11.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄11.png";   
			ChangeTexture = 28, "tex/懁柺1_惓.png";  
			ChangeTexture = 29, "tex/懁柺1_晧.png";    
			ChangeTexture = 30, "tex/懁柺1.png"; 
		Case 1: 
			ChangeTexture = 0, "tex/婄11.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄11.png";   
			ChangeTexture = 28, "tex/懁柺1_惓_峀崘1.png";  
			ChangeTexture = 29, "tex/懁柺1_晧_峀崘1.png";    
			ChangeTexture = 30, "tex/懁柺1.png";    
		Case 2: 
			ChangeTexture = 0, "tex/婄11.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄11.png";   
			ChangeTexture = 28, "tex/懁柺1_惓_峀崘2.png";  
			ChangeTexture = 29, "tex/懁柺1_晧_峀崘2.png";    
			ChangeTexture = 30, "tex/懁柺1.png"; 
		Case 3: 
			ChangeTexture = 0, "tex/婄11.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄11.png";   
			ChangeTexture = 28, "tex/懁柺1_惓_峀崘3.png";  
			ChangeTexture = 29, "tex/懁柺1_晧_峀崘3.png";    
			ChangeTexture = 30, "tex/懁柺1.png";
			}
		Case 5,6:
		ApplySwitch "幵椉"{
		Case 21:ChangeTexture = 0, "tex/婄2.png";  
			ChangeTexture = 1, "tex/婄2.png";
			ChangeTexture = 4, "tex/斅2.png"; 
			ChangeTexture = 5, "tex/僪傾晹2.png";  
			ChangeTexture = 27, "tex/婄2.png";   
			ChangeTexture = 28, "tex/懁柺2_惓.png";  
			ChangeTexture = 29, "tex/懁柺2_晧.png";    
			ChangeTexture = 30, "tex/懁柺2.png";    
			ChangeTexture = 34, "幵斣/tokyo.png";  
			ChangeTexture = 35, "tex/幵懱怓2.png";       

		Default:ChangeTexture = 35, "tex/幵懱怓1.png";   
		ApplySwitch "幵奜峀崘"{
		Case 0: 
			ChangeTexture = 0, "tex/婄11.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄11.png";   
			ChangeTexture = 28, "tex/懁柺1_惓.png";  
			ChangeTexture = 29, "tex/懁柺1_晧.png";    
			ChangeTexture = 30, "tex/懁柺1.png";    
		Case 1: 
			ChangeTexture = 0, "tex/婄11.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄11.png";   
			ChangeTexture = 28, "tex/懁柺1_惓_峀崘1.png";  
			ChangeTexture = 29, "tex/懁柺1_晧_峀崘1.png";    
			ChangeTexture = 30, "tex/懁柺1.png";   
		Case 2: 
			ChangeTexture = 0, "tex/婄11.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄11.png";   
			ChangeTexture = 28, "tex/懁柺1_惓_峀崘2.png";  
			ChangeTexture = 29, "tex/懁柺1_晧_峀崘2.png";    
			ChangeTexture = 30, "tex/懁柺1.png"; 
		Case 3: 
			ChangeTexture = 0, "tex/婄11.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄11.png";   
			ChangeTexture = 28, "tex/懁柺1_惓_峀崘3.png";  
			ChangeTexture = 29, "tex/懁柺1_晧_峀崘3.png";    
			ChangeTexture = 30, "tex/懁柺1.png"; 
			}
		}
		Case 7:
		ApplySwitch "幵椉"{
		Case 0:ChangeTexture = 0, "tex/婄3.png";  
			ChangeTexture = 1, "tex/婄3.png";  
			ChangeTexture = 3, "幵斣/tokyo2.png";    
			ChangeTexture = 4, "tex/斅3.png"; 
			ChangeTexture = 5, "tex/僪傾晹3.png";  
			ChangeTexture = 28, "tex/懁柺3_惓.png";  
			ChangeTexture = 29, "tex/懁柺3_晧.png";    
			ChangeTexture = 30, "tex/懁柺3.png";  
			ChangeTexture = 34, "幵斣/tokyo2.png"; 
			ChangeTexture = 35, "tex/幵懱怓3.png";        
		Case 21:ChangeTexture = 0, "tex/婄2.png";  
			ChangeTexture = 1, "tex/婄2.png";  
			ChangeTexture = 4, "tex/斅2.png"; 
			ChangeTexture = 5, "tex/僪傾晹2.png";  
			ChangeTexture = 27, "tex/婄2.png";   
			ChangeTexture = 28, "tex/懁柺2_惓.png";  
			ChangeTexture = 29, "tex/懁柺2_晧.png";    
			ChangeTexture = 30, "tex/懁柺2.png";   
			ChangeTexture = 34, "幵斣/tokyo.png";  
			ChangeTexture = 35, "tex/幵懱怓2.png";   
		Default:ChangeTexture = 35, "tex/幵懱怓1.png";   
		ApplySwitch "幵奜峀崘"{
		Case 0: 
			ChangeTexture = 0, "tex/婄11.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄11.png";   
			ChangeTexture = 28, "tex/懁柺1_惓.png";  
			ChangeTexture = 29, "tex/懁柺1_晧.png";    
			ChangeTexture = 30, "tex/懁柺1.png";   
		Case 1: 
			ChangeTexture = 0, "tex/婄11.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄11.png";   
			ChangeTexture = 28, "tex/懁柺1_惓_峀崘1.png";  
			ChangeTexture = 29, "tex/懁柺1_晧_峀崘1.png";    
			ChangeTexture = 30, "tex/懁柺1.png";    
		Case 2: 
			ChangeTexture = 0, "tex/婄11.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄11.png";   
			ChangeTexture = 28, "tex/懁柺1_惓_峀崘2.png";  
			ChangeTexture = 29, "tex/懁柺1_晧_峀崘2.png";    
			ChangeTexture = 30, "tex/懁柺1.png"; 

		Case 3: 
			ChangeTexture = 0, "tex/婄11.png";  
			ChangeTexture = 1, "tex/幵懱怓1.png";
			ChangeTexture = 4, "tex/斅1.png"; 
			ChangeTexture = 5, "tex/僪傾晹1.png";  
			ChangeTexture = 27, "tex/婄11.png";   
			ChangeTexture = 28, "tex/懁柺1_惓_峀崘3.png";  
			ChangeTexture = 29, "tex/懁柺1_晧_峀崘3.png";    
			ChangeTexture = 30, "tex/懁柺1.png"; 
			}
		}
		}
		ApplySwitch "宍懺"{
		Case 0: 
		Default: 
			ChangeTexture = 31, "tex/壆崻1.png";
		}
		ApplySwitch "宍懺"{
		Case 0: 
		ApplySwitch "幵椉"{
		Case 0: ChangeTexture = 2, "幵斣/70011.png"; ChangeTexture = 33, "幵斣/70011.png";   
		Case 1: ChangeTexture = 2, "幵斣/70021.png"; ChangeTexture = 33, "幵斣/70021.png";     
		Case 2: ChangeTexture = 2, "幵斣/70031.png"; ChangeTexture = 33, "幵斣/70031.png";     
		Case 3: ChangeTexture = 2, "幵斣/70041.png"; ChangeTexture = 33, "幵斣/70041.png";     
		Case 4: ChangeTexture = 2, "幵斣/70051.png"; ChangeTexture = 33, "幵斣/70051.png";     
		Case 5: ChangeTexture = 2, "幵斣/70061.png"; ChangeTexture = 33, "幵斣/70061.png";     
		Case 6: ChangeTexture = 2, "幵斣/70071.png"; ChangeTexture = 33, "幵斣/70071.png";     
		Case 7: ChangeTexture = 2, "幵斣/70081.png"; ChangeTexture = 33, "幵斣/70081.png";     
		Case 8: ChangeTexture = 2, "幵斣/70091.png"; ChangeTexture = 33, "幵斣/70091.png";     
		Case 9: ChangeTexture = 2, "幵斣/70101.png"; ChangeTexture = 33, "幵斣/70101.png";     
		Case 10: ChangeTexture = 2, "幵斣/70111.png"; ChangeTexture = 33, "幵斣/70111.png";     
		Case 11: ChangeTexture = 2, "幵斣/70121.png"; ChangeTexture = 33, "幵斣/70121.png";     
		Case 12: ChangeTexture = 2, "幵斣/70131.png"; ChangeTexture = 33, "幵斣/70131.png";     
		Case 13: ChangeTexture = 2, "幵斣/70141.png"; ChangeTexture = 33, "幵斣/70141.png";     
		Case 14: ChangeTexture = 2, "幵斣/70151.png"; ChangeTexture = 33, "幵斣/70151.png";     
		Case 15: ChangeTexture = 2, "幵斣/70161.png"; ChangeTexture = 33, "幵斣/70161.png";     
		Case 16: ChangeTexture = 2, "幵斣/70171.png"; ChangeTexture = 33, "幵斣/70171.png";     
		Case 17: ChangeTexture = 2, "幵斣/70181.png"; ChangeTexture = 33, "幵斣/70181.png";     
		Case 18: ChangeTexture = 2, "幵斣/70191.png"; ChangeTexture = 33, "幵斣/70191.png";     
		Case 19: ChangeTexture = 2, "幵斣/70201.png"; ChangeTexture = 33, "幵斣/70201.png";     
		Case 20: ChangeTexture = 2, "幵斣/70211.png"; ChangeTexture = 33, "幵斣/70211.png";     
		Case 21: ChangeTexture = 2, "幵斣/70221.png"; ChangeTexture = 33, "幵斣/70221.png";     
		Case 22: ChangeTexture = 2, "幵斣/70231.png"; ChangeTexture = 33, "幵斣/70231.png";     
		Case 23: ChangeTexture = 2, "幵斣/70241.png"; ChangeTexture = 33, "幵斣/70241.png";     
		Case 24: ChangeTexture = 2, "幵斣/70251.png"; ChangeTexture = 33, "幵斣/70251.png";     
		Case 25: ChangeTexture = 2, "幵斣/70261.png"; ChangeTexture = 33, "幵斣/70261.png";     
		Case 26: ChangeTexture = 2, "幵斣/70271.png"; ChangeTexture = 33, "幵斣/70271.png";     
		Case 27: ChangeTexture = 2, "幵斣/70281.png"; ChangeTexture = 33, "幵斣/70281.png";     
		Case 28: ChangeTexture = 2, "幵斣/70291.png"; ChangeTexture = 33, "幵斣/70291.png";     
		Case 29: ChangeTexture = 2, "幵斣/70301.png"; ChangeTexture = 33, "幵斣/70301.png";     
		Case 30: ChangeTexture = 2, "幵斣/70311.png"; ChangeTexture = 33, "幵斣/70311.png";    
		Case 31: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		} 
		Case 1,2: 
		ApplySwitch "幵椉"{
		Case 0: ChangeTexture = 2, "幵斣/70012.png"; ChangeTexture = 33, "幵斣/7001.png";   
		Case 1: ChangeTexture = 2, "幵斣/70022.png"; ChangeTexture = 33, "幵斣/7002.png";     
		Case 2: ChangeTexture = 2, "幵斣/70032.png"; ChangeTexture = 33, "幵斣/7003.png";     
		Case 3: ChangeTexture = 2, "幵斣/70042.png"; ChangeTexture = 33, "幵斣/7004.png";     
		Case 4: ChangeTexture = 2, "幵斣/70052.png"; ChangeTexture = 33, "幵斣/7005.png";     
		Case 5: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;  
		Case 6: ChangeTexture = 2, "幵斣/70072.png"; ChangeTexture = 33, "幵斣/7007.png";     
		Case 7: ChangeTexture = 2, "幵斣/70082.png"; ChangeTexture = 33, "幵斣/7008.png";     
		Case 8: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;   
		Case 9: ChangeTexture = 2, "幵斣/70102.png"; ChangeTexture = 33, "幵斣/7010.png";     
		Case 10: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;  
		Case 11: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		Case 12: ChangeTexture = 2, "幵斣/70132.png"; ChangeTexture = 33, "幵斣/7013.png";     
		Case 13: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		Case 14: ChangeTexture = 2, "幵斣/70152.png"; ChangeTexture = 33, "幵斣/7015.png";     
		Case 15: ChangeTexture = 2, "幵斣/70162.png"; ChangeTexture = 33, "幵斣/7016.png";     
		Case 16: ChangeTexture = 2, "幵斣/70172.png"; ChangeTexture = 33, "幵斣/7017.png";     
		Case 17: ChangeTexture = 2, "幵斣/70182.png"; ChangeTexture = 33, "幵斣/7018.png";     
		Case 18: ChangeTexture = 2, "幵斣/70192.png"; ChangeTexture = 33, "幵斣/7019.png";     
		Case 19: ChangeTexture = 2, "幵斣/70202.png"; ChangeTexture = 33, "幵斣/7020.png";     
		Case 20: ChangeTexture = 2, "幵斣/70212.png"; ChangeTexture = 33, "幵斣/7021.png";     
		Case 21: ChangeTexture = 2, "幵斣/70222.png"; ChangeTexture = 33, "幵斣/7022.png";     
		Case 22: ChangeTexture = 2, "幵斣/70232.png"; ChangeTexture = 33, "幵斣/7023.png";     
		Case 23: ChangeTexture = 2, "幵斣/70242.png"; ChangeTexture = 33, "幵斣/7024.png";     
		Case 24: ChangeTexture = 2, "幵斣/70252.png"; ChangeTexture = 33, "幵斣/7025.png";     
		Case 25: ChangeTexture = 2, "幵斣/70262.png"; ChangeTexture = 33, "幵斣/7026.png";     
		Case 26: ChangeTexture = 2, "幵斣/70272.png"; ChangeTexture = 33, "幵斣/7027.png";     
		Case 27: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		Case 28: ChangeTexture = 2, "幵斣/70292.png"; ChangeTexture = 33, "幵斣/7029.png";     
		Case 29: ChangeTexture = 2, "幵斣/70302.png"; ChangeTexture = 33, "幵斣/7030.png";     
		Case 30: ChangeTexture = 2, "幵斣/70312.png"; ChangeTexture = 33, "幵斣/7031.png";    
		Case 31: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		} 
		Case 3,4: 
		ApplySwitch "幵椉"{
		Case 0: ChangeTexture = 2, "幵斣/70012.png"; ChangeTexture = 33, "幵斣/7001.png";   
		Case 1: ChangeTexture = 2, "幵斣/70022.png"; ChangeTexture = 33, "幵斣/7002.png";     
		Case 2: ChangeTexture = 2, "幵斣/70032.png"; ChangeTexture = 33, "幵斣/7003.png";     
		Case 3: ChangeTexture = 2, "幵斣/70042.png"; ChangeTexture = 33, "幵斣/7004.png";     
		Case 4: ChangeTexture = 2, "幵斣/70052.png"; ChangeTexture = 33, "幵斣/7005.png";     
		Case 5: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;  
		Case 6: ChangeTexture = 2, "幵斣/70072.png"; ChangeTexture = 33, "幵斣/7007.png";     
		Case 7: ChangeTexture = 2, "幵斣/70082.png"; ChangeTexture = 33, "幵斣/7008.png";     
		Case 8: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;   
		Case 9: ChangeTexture = 2, "幵斣/70102.png"; ChangeTexture = 33, "幵斣/7010.png";     
		Case 10: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;  
		Case 11: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		Case 12: ChangeTexture = 2, "幵斣/70132.png"; ChangeTexture = 33, "幵斣/7013.png";     
		Case 13: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		Case 14: ChangeTexture = 2, "幵斣/70152.png"; ChangeTexture = 33, "幵斣/7015.png";     
		Case 15: ChangeTexture = 2, "幵斣/70162.png"; ChangeTexture = 33, "幵斣/7016.png";     
		Case 16: ChangeTexture = 2, "幵斣/70172.png"; ChangeTexture = 33, "幵斣/7017.png";     
		Case 17: ChangeTexture = 2, "幵斣/70182.png"; ChangeTexture = 33, "幵斣/7018.png";     
		Case 18: ChangeTexture = 2, "幵斣/70192.png"; ChangeTexture = 33, "幵斣/7019.png";     
		Case 19: ChangeTexture = 2, "幵斣/70202.png"; ChangeTexture = 33, "幵斣/7020.png";     
		Case 20: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;  
		Case 21: ChangeTexture = 2, "幵斣/70222.png"; ChangeTexture = 33, "幵斣/7022.png";     
		Case 22: ChangeTexture = 2, "幵斣/70232.png"; ChangeTexture = 33, "幵斣/7023.png";     
		Case 23: ChangeTexture = 2, "幵斣/70242.png"; ChangeTexture = 33, "幵斣/7024.png";     
		Case 24: ChangeTexture = 2, "幵斣/70252.png"; ChangeTexture = 33, "幵斣/7025.png";     
		Case 25: ChangeTexture = 2, "幵斣/70262.png"; ChangeTexture = 33, "幵斣/7026.png";     
		Case 26: ChangeTexture = 2, "幵斣/70272.png"; ChangeTexture = 33, "幵斣/7027.png";     
		Case 27: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		Case 28: ChangeTexture = 2, "幵斣/70292.png"; ChangeTexture = 33, "幵斣/7029.png";     
		Case 29: ChangeTexture = 2, "幵斣/70302.png"; ChangeTexture = 33, "幵斣/7030.png";     
		Case 30: ChangeTexture = 2, "幵斣/70312.png"; ChangeTexture = 33, "幵斣/7031.png";    
		Case 31: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		} 
		Case 5: 
		ApplySwitch "幵椉"{
		Case 0: ChangeTexture = 2, "幵斣/70012.png"; ChangeTexture = 33, "幵斣/7001.png";   
		Case 1: ChangeTexture = 2, "幵斣/70022.png"; ChangeTexture = 33, "幵斣/7002.png";     
		Case 2: ChangeTexture = 2, "幵斣/70032.png"; ChangeTexture = 33, "幵斣/7003.png";     
		Case 3: ChangeTexture = 2, "幵斣/70042.png"; ChangeTexture = 33, "幵斣/7004.png";     
		Case 4: ChangeTexture = 2, "幵斣/70052.png"; ChangeTexture = 33, "幵斣/7005.png";     
		Case 5: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;  
		Case 6: ChangeTexture = 2, "幵斣/70072.png"; ChangeTexture = 33, "幵斣/7007.png";     
		Case 7: ChangeTexture = 2, "幵斣/70082.png"; ChangeTexture = 33, "幵斣/7008.png";     
		Case 8: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;   
		Case 9: ChangeTexture = 2, "幵斣/70102.png"; ChangeTexture = 33, "幵斣/7010.png";     
		Case 10: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;  
		Case 11: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		Case 12: ChangeTexture = 2, "幵斣/70132.png"; ChangeTexture = 33, "幵斣/7013.png";     
		Case 13: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		Case 14: ChangeTexture = 2, "幵斣/70152.png"; ChangeTexture = 33, "幵斣/7015.png";     
		Case 15: ChangeTexture = 2, "幵斣/70162.png"; ChangeTexture = 33, "幵斣/7016.png";     
		Case 16: ChangeTexture = 2, "幵斣/70172.png"; ChangeTexture = 33, "幵斣/7017.png";     
		Case 17: ChangeTexture = 2, "幵斣/70182.png"; ChangeTexture = 33, "幵斣/7018.png";     
		Case 18: ChangeTexture = 2, "幵斣/70192.png"; ChangeTexture = 33, "幵斣/7019.png";     
		Case 19: ChangeTexture = 2, "幵斣/70202.png"; ChangeTexture = 33, "幵斣/7020.png";     
		Case 20: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;  
		Case 21: ChangeTexture = 2, "幵斣/70221.png"; ChangeTexture = 33, "幵斣/70221.png";     
		Case 22: ChangeTexture = 2, "幵斣/70232.png"; ChangeTexture = 33, "幵斣/7023.png";     
		Case 23: ChangeTexture = 2, "幵斣/70242.png"; ChangeTexture = 33, "幵斣/7024.png";     
		Case 24: ChangeTexture = 2, "幵斣/70252.png"; ChangeTexture = 33, "幵斣/7025.png";     
		Case 25: ChangeTexture = 2, "幵斣/70262.png"; ChangeTexture = 33, "幵斣/7026.png";     
		Case 26: ChangeTexture = 2, "幵斣/70272.png"; ChangeTexture = 33, "幵斣/7027.png";     
		Case 27: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		Case 28: ChangeTexture = 2, "幵斣/70292.png"; ChangeTexture = 33, "幵斣/7029.png";     
		Case 29: ChangeTexture = 2, "幵斣/70302.png"; ChangeTexture = 33, "幵斣/7030.png";     
		Case 30: ChangeTexture = 2, "幵斣/70312.png"; ChangeTexture = 33, "幵斣/7031.png";    
		Case 31: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		} 
		Case 6: 
		ApplySwitch "幵椉"{
		Case 0: ChangeTexture = 2, "幵斣/70012.png"; ChangeTexture = 33, "幵斣/7001.png";   
		Case 1: ChangeTexture = 2, "幵斣/70022.png"; ChangeTexture = 33, "幵斣/7002.png";     
		Case 2: ChangeTexture = 2, "幵斣/70032.png"; ChangeTexture = 33, "幵斣/7003.png";     
		Case 3: ChangeTexture = 2, "幵斣/70042.png"; ChangeTexture = 33, "幵斣/7004.png";     
		Case 4: ChangeTexture = 2, "幵斣/70052.png"; ChangeTexture = 33, "幵斣/7005.png";     
		Case 5: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;  
		Case 6: ChangeTexture = 2, "幵斣/70072.png"; ChangeTexture = 33, "幵斣/7007.png";     
		Case 7: ChangeTexture = 2, "幵斣/70082.png"; ChangeTexture = 33, "幵斣/7008.png";     
		Case 8: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;   
		Case 9: ChangeTexture = 2, "幵斣/70102.png"; ChangeTexture = 33, "幵斣/7010.png";     
		Case 10: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;  
		Case 11: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		Case 12: ChangeTexture = 2, "幵斣/70132.png"; ChangeTexture = 33, "幵斣/7013.png";     
		Case 13: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		Case 14: ChangeTexture = 2, "幵斣/70152.png"; ChangeTexture = 33, "幵斣/7015.png";     
		Case 15: ChangeTexture = 2, "幵斣/70162.png"; ChangeTexture = 33, "幵斣/7016.png";     
		Case 16: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;  
		Case 17: ChangeTexture = 2, "幵斣/70182.png"; ChangeTexture = 33, "幵斣/7018.png";     
		Case 18: ChangeTexture = 2, "幵斣/70192.png"; ChangeTexture = 33, "幵斣/7019.png";     
		Case 19: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;  
		Case 20: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;  
		Case 21: ChangeTexture = 2, "幵斣/70221.png"; ChangeTexture = 33, "幵斣/70221.png";     
		Case 22: ChangeTexture = 2, "幵斣/70232.png"; ChangeTexture = 33, "幵斣/7023.png";     
		Case 23: ChangeTexture = 2, "幵斣/70242.png"; ChangeTexture = 33, "幵斣/7024.png";     
		Case 24: ChangeTexture = 2, "幵斣/70252.png"; ChangeTexture = 33, "幵斣/7025.png";     
		Case 25: ChangeTexture = 2, "幵斣/70262.png"; ChangeTexture = 33, "幵斣/7026.png";     
		Case 26: ChangeTexture = 2, "幵斣/70272.png"; ChangeTexture = 33, "幵斣/7027.png";     
		Case 27: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		Case 28: ChangeTexture = 2, "幵斣/70292.png"; ChangeTexture = 33, "幵斣/7029.png";     
		Case 29: ChangeTexture = 2, "幵斣/70302.png"; ChangeTexture = 33, "幵斣/7030.png";     
		Case 30: ChangeTexture = 2, "幵斣/70312.png"; ChangeTexture = 33, "幵斣/7031.png";    
		Case 31: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		} 
		Case 7: 
		ApplySwitch "幵椉"{
		Case 0: ChangeTexture = 2, "幵斣/70013.png"; ChangeTexture = 33, "幵斣/70013.png";   
		Case 1: ChangeTexture = 2, "幵斣/70022.png"; ChangeTexture = 33, "幵斣/7002.png";     
		Case 2: ChangeTexture = 2, "幵斣/70032.png"; ChangeTexture = 33, "幵斣/7003.png";     
		Case 3: ChangeTexture = 2, "幵斣/70042.png"; ChangeTexture = 33, "幵斣/7004.png";     
		Case 4: ChangeTexture = 2, "幵斣/70052.png"; ChangeTexture = 33, "幵斣/7005.png";     
		Case 5: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;  
		Case 6: ChangeTexture = 2, "幵斣/70072.png"; ChangeTexture = 33, "幵斣/7007.png";     
		Case 7: ChangeTexture = 2, "幵斣/70082.png"; ChangeTexture = 33, "幵斣/7008.png";     
		Case 8: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;   
		Case 9: ChangeTexture = 2, "幵斣/70102.png"; ChangeTexture = 33, "幵斣/7010.png";     
		Case 10: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;  
		Case 11: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		Case 12: ChangeTexture = 2, "幵斣/70132.png"; ChangeTexture = 33, "幵斣/7013.png";     
		Case 13: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		Case 14: ChangeTexture = 2, "幵斣/70152.png"; ChangeTexture = 33, "幵斣/7015.png";     
		Case 15: ChangeTexture = 2, "幵斣/70162.png"; ChangeTexture = 33, "幵斣/7016.png";     
		Case 16: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;  
		Case 17: ChangeTexture = 2, "幵斣/70182.png"; ChangeTexture = 33, "幵斣/7018.png";     
		Case 18: ChangeTexture = 2, "幵斣/70192.png"; ChangeTexture = 33, "幵斣/7019.png";     
		Case 19: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;  
		Case 20: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0;  
		Case 21: ChangeTexture = 2, "幵斣/70221.png"; ChangeTexture = 33, "幵斣/70221.png";     
		Case 22: ChangeTexture = 2, "幵斣/70232.png"; ChangeTexture = 33, "幵斣/7023.png";     
		Case 23: ChangeTexture = 2, "幵斣/70242.png"; ChangeTexture = 33, "幵斣/7024.png";     
		Case 24: ChangeTexture = 2, "幵斣/70252.png"; ChangeTexture = 33, "幵斣/7025.png";     
		Case 25: ChangeTexture = 2, "幵斣/70262.png"; ChangeTexture = 33, "幵斣/7026.png";     
		Case 26: ChangeTexture = 2, "幵斣/70272.png"; ChangeTexture = 33, "幵斣/7027.png";     
		Case 27: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		Case 28: ChangeTexture = 2, "幵斣/70292.png"; ChangeTexture = 33, "幵斣/7029.png";     
		Case 29: ChangeTexture = 2, "幵斣/70302.png"; ChangeTexture = 33, "幵斣/7030.png";     
		Case 30: ChangeTexture = 2, "幵斣/70312.png"; ChangeTexture = 33, "幵斣/7031.png";    
		Case 31: ChangeAlpha = 2, 0.0; ChangeAlpha = 33, 0.0; 
		} 
		} 
		ApplySwitch "宍懺"{
		Case 1,2,3,4:
		ApplySwitch "幵奜峀崘"{
		Case 0:
		Default:ChangeAlpha = 33, 0.0;ChangeAlpha = 34, 0.0;
		}
		Case 5,6:
		ApplySwitch "幵椉"{
		Case 21:
		Default:
		ApplySwitch "幵奜峀崘"{
		Case 0:
		Default:ChangeAlpha = 33, 0.0;ChangeAlpha = 34, 0.0;
		}
		}
		Case 7:
		ApplySwitch "幵椉"{
		Case 0:
		Case 21:
		Default:
		ApplySwitch "幵奜峀崘"{
		Case 0:
		Default:ChangeAlpha = 33, 0.0;ChangeAlpha = 34, 0.0;
		}
		}
		}
		ApplySwitch "宍懺"{
		Case 0:
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 27, "tex/婄0.png";  
		Case 1: ChangeTexture = 27, "tex/婄0_崿.png";  
		}
		Case 1,2,3:
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 27, "tex/婄1.png";  
		Case 1: ChangeTexture = 27, "tex/婄1_崿.png";  
		}
		Case 4:
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 27, "tex/婄11.png";  
		Case 1: ChangeTexture = 27, "tex/婄11_崿.png";  
		}
		Case 5,6:
		ApplySwitch "幵椉"{
		Case 21:
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 27, "tex/婄2.png";  
		Case 1: ChangeTexture = 27, "tex/婄2_崿.png";  
		}
		Default:
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 27, "tex/婄11.png";  
		Case 1: ChangeTexture = 27, "tex/婄11_崿.png";  
		}
		}
		Case 7:
		ApplySwitch "幵椉"{
		Case 0:
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 27, "tex/婄3.png";  
		Case 1: ChangeTexture = 27, "tex/婄3_崿.png";  
		}
		Case 21:
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 27, "tex/婄2.png";  
		Case 1: ChangeTexture = 27, "tex/婄2_崿.png";  
		}
		Default:
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 27, "tex/婄11.png";  
		Case 1: ChangeTexture = 27, "tex/婄11_崿.png";  
		}
		}
		}
		ApplySwitch "崿嶨搙"{
		Case 0: ChangeTexture = 26, "tex/憢幵奜.png";  
		Case 1: ChangeTexture = 26, "tex/憢幵奜_崿.png";  
		}
		Joint3D "Dummy"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}

	Object3D "Lightz"{
		ModelFileName = "light.x";
		ModelScale = 1.0;
		If "揹尮"==0 &&"儔僀僩"==0 &&"_FRONT"==0&&"_NIGHT"==0{
		ChangeAlpha = 3, 0.0;
		NoShadow = 1;
		ChangeTexture = 1, "tex/慜徠摂擖.png";  
		ChangeMaterial{
		MaterialID = 1;
		Emissive = 1.0, 1.0, 1.0;
		}
		}
		If "揹尮"==0 &&"儔僀僩"==0 &&"_FRONT"==0&&"_NIGHT"==1{
		ChangeAlpha = 3, 0.0;
		NoShadow = 1;
		ChangeTexture = 1, "tex/慜徠摂擖1.png";  
		ChangeMaterial{
		MaterialID = 1;
		Emissive = 1.0, 1.0, 1.0;
		}
		}
		If "揹尮"==0 &&"儔僀僩"==0 &&"_FRONT"==1{
		NoShadow = 2;
		ChangeTexture = 2, "tex/屻晹摂擖.png";  
		ChangeMaterial{
		MaterialID = 2;
		Emissive = 1.0, 1.0, 1.0;
		}
		}
		Joint3D "MainBody"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}

	Object3D "Light-z"{
		ModelFileName = "light.x";
		ModelScale = 1.0;
		NoShadow = 2;
		If "揹尮"==0 &&"儔僀僩"==0 &&"_FRONT"==1{
		ChangeAlpha = 3, 0.0;
		NoShadow = 1;
		ChangeTexture = 1, "tex/慜徠摂擖.png";  
		ChangeMaterial{
		MaterialID = 1;
		Emissive = 1.0, 1.0, 1.0;
		}
		}
		If "揹尮"==0 &&"儔僀僩"==0 &&"_FRONT"==1&&"_NIGHT"==1{
		ChangeAlpha = 3, 0.0;
		NoShadow = 1;
		ChangeTexture = 1, "tex/慜徠摂擖1.png";  
		ChangeMaterial{
		MaterialID = 1;
		Emissive = 1.0, 1.0, 1.0;
		}
		}
		If "揹尮"==0 &&"儔僀僩"==0 &&"_FRONT"==0{
		NoShadow = 2;
		ChangeTexture = 2, "tex/屻晹摂擖.png";  
		ChangeMaterial{
		MaterialID = 2;
		Emissive = 1.0, 1.0, 1.0;
		}
		}
		Joint3D "MainBody"{
			AttachCoord = (0.0, 0.0, 0.0);
			AttachDir = (0.0, 0.0, -1.0);
		}
	}
	Object3D "head"{
		ModelFileName = "";
		ModelScale = 1.0;
		ApplySwitch "宍懺"{
		Case 7: 
		ApplySwitch "幵椉"{
		Case 0: ChangeModel = "head.x", 1.0;ChangeTexture = 0, "tex/幵懱怓3.png";  
		Case 21: ChangeModel = "head.x", 1.0;ChangeTexture = 0, "tex/幵懱怓2.png";  
		}
		}
		Joint3D "Dummy"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "sideboard"{
		ModelFileName = "";
		ModelScale = 1.0;
		NoCastShadow = 1,2;
		ApplySwitch "宍懺"{
		Case 0: ChangeModel = "sideboard.x", 1.0;ChangeTexture = 0, "tex/懁柺0.png"; 
		Case 1: ChangeModel = "sideboard.x", 1.0;ChangeTexture = 0, "tex/懁柺1.png";      
		Case 2: ChangeModel = "sideboard.x", 1.0;ChangeTexture = 0, "tex/懁柺1.png";       
		Case 3: ChangeModel = "sideboard.x", 1.0;ChangeTexture = 0, "tex/懁柺1.png";     
		}
		ApplySwitch "峀崘僒儃"{
		Case 0: ChangeAlpha = 1, 0.0;ChangeAlpha = 2, 0.0;
		Case 1:ChangeTexture = 1, "峀崘/幵奜峀崘1.png";ChangeTexture = 2, "峀崘/幵奜峀崘2.png";       
		Case 2:ChangeTexture = 1, "峀崘/幵奜峀崘3.png";ChangeTexture = 2, "峀崘/幵奜峀崘4.png";       
		Case 3:ChangeTexture = 1, "峀崘/幵奜峀崘0.png";ChangeTexture = 2, "峀崘/幵奜峀崘0.png";
		}
		Joint3D "MainBody"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "speaker"{
		ModelFileName = "speaker0.x";
		ModelScale = 1.0;
		NoCastShadow = 1;
		ApplySwitch "宍懺"{
		Case 0: ChangeTexture = 0, "tex/懁柺0.png"; 
		Case 1,2,3,4:ChangeTexture = 0, "tex/懁柺1.png";   
		Case 5,6: 
		ApplySwitch "幵椉"{
		Case 21: ChangeModel = "speaker1.x", 1.0;ChangeTexture = 0, "tex/懁柺2.png"; 
		Default:ChangeModel = "speaker1.x", 1.0;ChangeTexture = 0, "tex/懁柺1.png";
		}  
		Case 7: 
		ApplySwitch "幵椉"{
		Case 0: ChangeModel = "speaker1.x", 1.0;ChangeTexture = 0, "tex/懁柺3.png"; 
		Case 21: ChangeModel = "speaker1.x", 1.0;ChangeTexture = 0, "tex/懁柺2.png";
		Default:ChangeModel = "speaker1.x", 1.0;ChangeTexture = 0, "tex/懁柺1.png";
		}  
		}  
		Joint3D "MainBody"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "cooler"{
		ModelFileName = "ventilator.x";
		ModelScale = 1.0;
		ApplySwitch "宍懺"{
		Case 1,2:ChangeModel = "cooler1.x", 1.0;
		Case 3,4,5,6,7:
		ApplySwitch "幵椉"{
		Case 0,2,3,4,5,7,12,13,14,15,17,19,21,22,23,24,30:
		ChangeModel = "cooler1.x", 1.0;
		}
		ChangeModel = "cooler2.x", 1.0;
		}
		Joint3D "MainBody"{
			AttachCoord = (0.0, -0.08, 0.0);
		}
	}
	Object3D "siv"{
		ModelFileName = "";
		ModelScale = 1.0;
		ApplySwitch "宍懺"{
		Case 1,2:ChangeModel = "siv1.x", 1.0;
		Case 3,4,5,6,7:
		ApplySwitch "幵椉"{
		Case 3,4,14,15,16,17,20,21,23,25,27,28,29,30:ChangeModel = "siv2.x", 1.0;ChangeTexture = 0, "tex/曗彆揹尮1.png"; 
		Default:ChangeModel = "siv2.x", 1.0;  	ChangeTexture = 0, "tex/曗彆揹尮0.png"; 	
		}
		}
		Joint3D "MainBody"{
			AttachCoord = (0.0, -0.08, 0.0);
		}
	}
	Object3D "yukasita"{
		ModelFileName = "";
		ModelScale = 1.0;
		ApplySwitch "彴壓婡婍"{
		Case 0:ChangeModel = "yuka1.x", 1.0;
		ApplySwitch "彴壓墭傟"{
		Case 0:ChangeTexture = 0, "tex/彴壓.png";  ChangeTexture = 1, "tex/彴壓.png";  
		Case 1:ChangeTexture = 0, "tex/彴壓1.png"; ChangeTexture = 1, "tex/彴壓1.png";    
		}
		Case 1:ChangeModel = "yuka2.x", 1.0;
		ApplySwitch "彴壓墭傟"{
		Case 0:ChangeTexture = 0, "tex/彴壓.png";  ChangeTexture = 1, "tex/彴壓.png";    
		Case 1:ChangeTexture = 0, "tex/彴壓1.png"; ChangeTexture = 1, "tex/彴壓1.png";    
		}
		}
		Joint3D "MainBody"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "BugelBasez"{
		ModelFileName = "";
		ApplySwitch "宍懺"{
		Case 0:
		ApplySwitch "價儏乕僎儖岦偒"{
		Case 0:ChangeModel = "bugelbase.x", 1.0;
		}
		}
		Joint3D "MainBody"{
			AttachCoord = (0.0, 3.32, 0.0);
			AttachDir = (0.0, 0.0, 1.0);
		}
	}
	Object3D "Bugelz"{
		ModelFileName = "bugel.x";

		ApplySwitch "價儏乕僎儖岦偒"{
		Case 0:
		ApplySwitch "揹尮"{
		Case 0:
			TrackingRotation{
				TrackingID = "Trolley";	//	Line2k.txt::Wireframe::Line偱巜掕偟偨柤慜
				RotationRadius = 2.01;	//	夞揮敿宎
				SliderRange = 0.8;	//	僗儕斅偲偟偰擣幆偡傞墶暆
				RotationAxis = (1.0, 0.0, 0.0);
				RotationAngle = 56.0;
				AnimationTime = 3.0;
			}
		}
		Case 1:ChangeModel = "", 1.0;
		}
		ApplySwitch "宍懺"{
		Case 1,2,3,4,5,6,7:ChangeModel = "", 1.0;
		}
		Joint3D "BugelBasez"{
			AttachCoord = (0.0, 0.1, 0.0);
		}
	}



	Object3D "BugelBase-z"{
		ModelFileName = "";
		ApplySwitch "宍懺"{
		Case 0:
		ApplySwitch "價儏乕僎儖岦偒"{
		Case 1:ChangeModel = "bugelbase.x", 1.0;
		}
		}
		Joint3D "MainBody"{
			AttachCoord = (0.0, 3.32, 0.0);
			AttachDir = (0.0, 0.0, 1.0);
		}
	}
	Object3D "Bugel-z"{
		ModelFileName = "bugel1.x";
		ApplySwitch "價儏乕僎儖岦偒"{
		Case 0:ChangeModel = "", 1.0;
		Case 1:
		ApplySwitch "揹尮"{
		Case 0:
			TrackingRotation{
				TrackingID = "Trolley";
				RotationRadius = 2.01;	
				SliderRange = 0.8;
				RotationAxis = (-1.0, 0.0, 0.0);
				RotationAngle = 56.0;
				AnimationTime = 3.0;
			}
		}
		}
		ApplySwitch "宍懺"{
		Case 1,2,3,4,5,6,7:ChangeModel = "", 1.0;
		}
		Joint3D "BugelBasez"{
			AttachCoord = (0.0, 0.1, 0.0);
		}
	}


	Object3D "HishiBase"{
		ModelFileName = "HishiBase.x";
		ApplySwitch "宍懺"{
		Case 0:ChangeModel = "", 1.0;
		Case 3,4,5:
		ApplySwitch "幵椉"{
		Case 0,18,19,21,24:ChangeModel = "", 1.0;
		}
		}
		Joint3D "MainBody"{
			AttachCoord = (0.0, 3.12, 0.0);
			AttachDir = (0.0, 0.0, -1.0);
		}
	}
	Object3D "HishiShoe"{
		ModelFileName = "HishiShoe.x";
		ApplySwitch "宍懺"{
		Case 0:ChangeModel = "", 1.0;
		Case 3,4,5:
		ApplySwitch "幵椉"{
		Case 0,18,19,21,24:ChangeModel = "", 1.0;
		}
		}
			StaticMove{	
				Displacement = (0.0, 0.1, 0.0);
				PreAnimationDelay = 0.1;
				AnimationTime = 0.0;
		}
		ApplySwitch "揹尮"{
		Case 0:
			TrackingMove{
				TrackingID = "Trolley";			
				AscentRange = 1.8;
				SliderRange = 1.0;
				Displacement = (0.0, 1.58, 0.0);
				PreAnimationDelay = 0.1;
				AnimationTime = 2.0;
			}
		}
		Joint3D "HishiBase"{
			AttachCoord = (0.0, 0.3, 0.0);
		}
	}
	TriangleZY{
		Link "HishiArm-y-z"{
			ModelFileName = "HishiArm-y.x";
			ApplySwitch "宍懺"{
			Case 0:ChangeModel = "", 1.0;
			Case 3,4,5:
			ApplySwitch "幵椉"{
			Case 0,18,19,21,24:ChangeModel = "", 1.0;
			}
			}
			JointZYX "HishiBase"{
				AttachCoord = (0.40, 0.15);
				LocalCoord = (0.0, 0.0);
			}
			LinkCoord = (1.00, 0.00);
		}
		Link "HishiArmy-z"{
			ModelFileName = "HishiArmy.x";
			ApplySwitch "宍懺"{
			Case 0:ChangeModel = "", 1.0;
			Case 3,4,5:
			ApplySwitch "幵椉"{
			Case 0,18,19,21,24:ChangeModel = "", 1.0;
			}
			}
			JointZYX "HishiShoe"{
				AttachCoord = (0.0, -0.1);
				LocalCoord = (0.0, 0.0);
			}
			LinkCoord = (1.4, -0.00);
		}
	}
	TriangleZY{
		Link "HishiArmyz"{
			ModelFileName = "HishiArmy.x";
			Turn = yes;
			ApplySwitch "宍懺"{
			Case 0:ChangeModel = "", 1.0;
			Case 3,4,5:
			ApplySwitch "幵椉"{
			Case 0,18,19,21,24:ChangeModel = "", 1.0;
			}
			}
			JointZYX "HishiShoe"{
				AttachCoord = (0.0, -0.1);
				LocalCoord = (0.0, 0.0);
			}
			LinkCoord = (1.4, -0.00);
		}
		Link "HishiArm-yz"{
			ModelFileName = "HishiArm-y.x";
			Turn = yes;
			ApplySwitch "宍懺"{
			Case 0:ChangeModel = "", 1.0;
			Case 3,4,5:
			ApplySwitch "幵椉"{
			Case 0,18,19,21,24:ChangeModel = "", 1.0;
			}
			}
			JointZYX "HishiBase"{
				AttachCoord = (-0.40, 0.15);
				LocalCoord = (0.0, 0.02);
			}
			LinkCoord = (1.00, 0.00);
		}
	}
	Object3D "SingleBase"{
		ModelFileName = "";
			ApplySwitch "宍懺"{
			Case 3,4,5:
			ApplySwitch "幵椉"{
			Case 0,18,19,21,24:ChangeModel = "SingleBase.x", 1.0;
			}
			}
		Joint3D "MainBody"{
			AttachCoord = (0.0, 3.12, 0.0);
			AttachDir = (0.0, 0.0, 1.0);
		}
	}
	//	廤揹廙懱
	Object3D "SingleShoe"{
		ModelFileName = "";
			ApplySwitch "宍懺"{
			Case 3,4,5:
			ApplySwitch "幵椉"{
			Case 0,18,19,21,24:ChangeModel = "HishiShoe.x", 1.0;
			}
			}
		ApplySwitch "揹尮"{
		Case 0:
			TrackingMove{
				TrackingID = "Trolley";	
				AscentRange = 1.8;			
				SliderRange = 1.0;
				Displacement = (0.0, 1.58, 0.0);
				PreAnimationDelay = 0.1;
				AnimationTime = 3.0;
			}
		}
		Joint3D "SingleBase"{
			AttachCoord = (0.0, 0.4, -0.3);
		}
	}
	TriangleZY{
		Link "Single-y"{
			ModelFileName = "";
			ApplySwitch "宍懺"{
			Case 3,4,5:
			ApplySwitch "幵椉"{
			Case 0,18,19,21,24:ChangeModel = "Single-y.x", 1.0;
			}
			}
			JointZYX "SingleBase"{
				AttachCoord = (-0.2, 0.2);
				LocalCoord = (0.0, 0.0);
			}
			LinkCoord = (1.2, 0.0);
		}
		Link "Singley"{
			ModelFileName = "";
			ApplySwitch "宍懺"{
			Case 3,4,5:
			ApplySwitch "幵椉"{
			Case 0,18,19,21,24:ChangeModel = "Singley.x", 1.0;
			}
			}
			JointZYX "SingleShoe"{
				AttachCoord = (0.0, -0.1);
				LocalCoord = (0.0, 0.0);
			}
			LinkCoord = (1.3, 0.0);
		}
	}

	TriangleZY{
		Link "Single-y1"{
			ModelFileName = "";
			ApplySwitch "宍懺"{
			Case 3,4,5:
			ApplySwitch "幵椉"{
			Case 0,18,19,21,24:ChangeModel = "Single-y1.x", 1.0;
			}
			}
			JointZYX "SingleBase"{
				AttachCoord = (0.3, 0.15);
				LocalCoord = (0.0, 0.0);
			}
			LinkCoord = (0.85, -0.0);
		}
		Link "SingleDummy"{
			ModelFileName = "";
			JointZYX "Singley"{
				AttachCoord = (1.38, -0.0);
				LocalCoord = (0.0, 0.0);
			}
			LinkCoord = (0.0, -0.1);
		}
	}

	FrontCabin{
		Joint3D "Dummy"{
			AttachCoord = (0.0,0.0,0.0);
		}
	}
}

